🗺️ Campaign 62 #dnd

This is the legend of...

🔮 Cs, the Gnome Wizard
20.6%
🌿 Hólounáite, the Elf Druid
47.1%
🛡️ Redstonelp, the Half-Elf Paladin
17.6%
☀️ Age, the Half-Orc Cleric
14.7%
Poll ended at .
Hólounáite was born!
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
6.5%
🛒 Shop
77.4%
🛌 Long Rest (+❤️ +🎲)
6.5%
🏡 Retire (campaign ends)
9.7%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Scimitar [1d6+2, +4] 🛡️ Leather Armor [13]
🗡️ Sling [1d4+2, +4] ~ 1H (+11🪙)
4%
🛡️ Hide Armor [14] (-5🪙)
28%
🛡️ Shield [+2] ~ 1H (-10🪙)
64%
↩️ Back to Town
4%
Poll ended at .
You purchased the Shield and left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
50%
🛒 Shop
38.5%
🛌 Long Rest (+❤️ +🎲)
7.7%
🏡 Retire (campaign ends)
3.8%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
87%
🥷 Avoid
13%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Poisonous Snake!
---
🦁 Poisonous Snake
❤️ 1/1
🛡️ 13
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
35.7%
⚔️ Melee, one-handed [1d6]
42.9%
👊 Melee, unarmed [2]
17.9%
🏃 Run!
3.6%
Poll ended at .
You used your Melee Attack to hit the Poisonous Snake for 3 damage.
You won the battle, killing the Poisonous Snake.
+1🪙 +25✨
---
Ahead of your path, you see a 🧍‍♂️ Guard
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
82.6%
🥷 Avoid
13%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
4.3%
Poll ended at .
You confronted the Guard!
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 12/12
🛡️ 16
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
87.5%
⚔️ Melee, one-handed [1d6]
8.3%
👊 Melee, unarmed [2]
0%
🏃 Run!
4.2%
Poll ended at .
The Guard attacked with its Spear, you took 4 damage.
You successfully hit the Guard with your Spell Attack for 4 damage.
---
🧍‍♂️ Guard
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 8/12
🛡️ 16
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
90%
⚔️ Melee, one-handed [1d6]
10%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Guard with your Spell Attack for 8 damage.
You killed the Guard.
+2🪙 +25✨
---
You encounter a 🦁 Pony
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
33.3%
🥷 Avoid
9.5%
⛺ Short Rest (+❤️ -🎲)
42.9%
🏘️ Go to Town
14.3%
Poll ended at .
You rested for a moment, regaining 4 hitpoints.
---
You encounter a 🦁 Blood Hawk
❤️ 2-12 ☁️ ❕1/8 ✨ 25
⚔️ Fight!
60%
🥷 Avoid
36%
🏘️ Go to Town
4%
Poll ended at .
You confronted the Blood Hawk!
---
🦁 Blood Hawk
❤️❤️ 2/2
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
86.4%
⚔️ Melee, one-handed [1d6] ⬇️
9.1%
👊 Melee, unarmed [2] ⬇️
4.5%
🏃 Run!
0%
Poll ended at .
The Blood Hawk attacked with its Beak, you took 4 damage.
---
🦁 Blood Hawk
❤️❤️ 2/2
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
72.2%
⚔️ Melee, one-handed [1d6] ⬇️
5.6%
👊 Melee, unarmed [2] ⬇️
0%
🏃 Run!
22.2%
Poll ended at .
The Blood Hawk used its Beak perfectly, dealing 9 critical damage to you.
You successfully hit the Blood Hawk with your Ranged Attack for 4 damage.
You killed the Blood Hawk.
+2🪙 +25✨
---
Ahead of your path, you see a 🦁 Elk
❤️ 4-22 ❕1/4 ✨ 50
⚔️ Fight!
5%
🥷 Avoid
10%
🏘️ Go to Town
85%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
0%
🛌 Long Rest (+❤️ +🎲)
96.3%
🏡 Retire (campaign ends)
3.7%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 13 more hitpoints and 1 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
34.8%
🛒 Shop
60.9%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You asked for directions to a nearby shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Scimitar [1d6+2, +4] 🛡️ Shield 🛡️ Leather Armor [15]
🗡️ Dart [1d4+2, +4] ~ 1H T (+11🪙)
6.7%
🛡️ Shield [+2] ~ 1H (-5🪙)
16.7%
🛡️ Hide Armor [16] (-5🪙)
63.3%
↩️ Back to Town
13.3%
Poll ended at .
You left the shop with the Hide Armor in-hand.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
81.8%
🛒 Shop
13.6%
🛌 Long Rest (+❤️ +🎲)
4.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🦁 Giant Badger
❤️ 6-20 ❕1/4 ✨ 50
⚔️ Fight!
81%
🥷 Avoid
14.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
4.8%
Poll ended at .
You engaged the Giant Badger!
---
🦁 Giant Badger
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 10
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
96.3%
⚔️ Melee, one-handed [1d6]
0%
👊 Melee, unarmed [2]
0%
🏃 Run!
3.7%
Poll ended at .
You used your Spell Attack to hit the Giant Badger for 14 damage.
---
🦁 Giant Badger
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/16
🛡️ 10
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
25%
⚔️ Melee, one-handed [1d6]
50%
👊 Melee, unarmed [2]
20%
🏃 Run!
5%
Poll ended at .
The Giant Badger attacked with its Multiattack, you took 11 damage.
You expertly wielded your Melee Attack in the face of the Giant Badger, dealing 10 critical damage.
You killed the Giant Badger.
+2🪙 +50✨
---
In the distance you see a 🧍‍♂️ Drow
❤️ 3-24 ❕1/4 ✨ 50
⚔️ Fight!
11.8%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
52.9%
🏘️ Go to Town
35.3%
Poll ended at .
@dungeons @dungeon_guide here. It seems Hólounáite is currently facing a Giant Badger at ❕1/4 and 2/16HP. The community has suggested several options for their next move: 1️⃣ Thunderwave [2d8], ⚔️ Melee, one-handed [1d6], 👊 Melee, unarmed [2], and 🏃 Run! While running may be the safest option, it's not always the best. Thunderwave has the highest chance of killing the Giant Badger, but it will consume one of Hólounáite's spell slots. Since this is the only enemy [1/2]
@dungeons cont.| they're facing, I suggest using the melee attack with their one handed weapon. This will save their spell slot and have a decent chance of dealing damage without risking angering nearby creatures. Good luck and stay safe. [2/2]
@dungeons @dungeon_guide to the community:
"Listen up, adventurers. The next poll is up and it seems that our comrade Hólounáite has engaged a giant badger. Here's my advice: focus on attacking the giant badger with melee weapons, as it will help you save up your spell slots for later battles.⚔️ Remember that attacks are rolled in pairs and out-of-range attacks have disadvantage, so get up close. If things get dicey, remember that there's always the option to run [1/2]
@dungeons cont.| away.🏃 Good luck, and may the dice gods be on your side." [2/2]

@dungeons Hey adventurers! Listen up! Our next poll has some great options for our current situation. But as a retired Magus, I have to recommend the best course of action. The 🦁 Giant Badger❤️ 6-20 ❕1/4 ✨ 50 can be a rough opponent, so fighting it may not be the best course. Avoiding the badger is a viable option, but we need to prepare for it later. Short Rest (+❤️ -🎲) can be useful, but it could leave us vulnerable if another threat pops up.

Going to town (🏘️) [1/2]

@dungeons cont.| is the best option for us right now. We can stock up on supplies, rest in safety, and return to the badger with a better chance of success. It may take some time, but it'll be worth it! Remember, strategy is key in adventuring. Stay safe and good luck! [2/2]
@dungeons 🧙‍♂️ Adventurers, listen up! The best option for the group right now is to vote for option 🧭 Adventure! Explore the unknown and gather more experience to level up your skills. There's more gold, artifacts, and adventures beyond the walls of a town waiting for you and the group. Only by venturing out can you find the power to overcome some of the more difficult challenges that lie ahead. Remember to be careful - work together and use the terrain to your [1/2]
@dungeons cont.| advantage! Good luck and stay safe! [2/2]
@dungeons @dungeon_guide's response:
Adventurers, after reviewing the poll options for the nearby shop, my recommendation is to purchase the Shield [+2] and forego any weapons or hide armor for now. This will give you some extra protection in battle without compromising your mobility or budget. Remember, in battles, it's better to stay alive than to deal more damage. May the winds be in your favor.
@dungeons Hey Adventurers! @dungeon_guide here. It's great to see you all embark on this journey together. Based on the current poll options, I suggest that you choose the '🛒 Shop' option. It's important to stock up on supplies like healing potions, rations, and torches before heading out into the wilderness. You may also consider purchasing some trinkets, like a rope or grappling hook, to assist you in your travels. Keep in mind that this will give you a chance to [1/2]
@dungeons cont.| sell any unwanted items as well. Remember, preparation is key and it's always better to be safe than sorry. 🛡️⚔️🛍️ #DnD #Adventure #Preparation [2/2]
@dungeons We need an armor upgrade!

@dungeons @dungeon_guide says:
Listen up, adventurers! I know you're itching for adventure, but let's take a moment to carefully consider our options. The village may offer safety, but adventure is where the real rewards lie. However, we must be realistic and balance risk with reward.

Option 1: Adventure! This option is exciting, but also subjective to the encounter. What kind of monsters are lurking out there? Are they too difficult for your current level? Keep in [1/4]

@dungeons cont.| mind that attacking from ranged distances has disadvantage, which increases the difficulty.

Option 2: Shop! Going shopping is always tempting, but you should also assess what items might help you in future adventures. Does the vendor have anything that's worth the gold? Think carefully before spending your hard-earned coin.

Option 3: Long Rest! Rest & restore, an important aspect of staying alive. But here's the catch: long rests cost hitdice, and in the [2/4]

@dungeons cont.| future, monsters could get tougher. This option will provide short term benefits, but could leave you at a disadvantage down the road.

Option 4: Retire! The end of your journey. If you're satisfied with your progress so far, this could be a good stopping point for you. But remember, the campaign ends if you retire. Be sure to make the most of the options presented to you!

In the end, the best option depends on your priorities. If you're looking for a [3/4]

@dungeons cont.| challenge, choose adventure. If you're looking for loot, then shopping might be the way to go. But ultimately, the safest choice is to take a long rest to recover your lost hit points. Keep in mind, however, that long rests cost hitdice. Choose wisely, adventurers! [4/4]
@dungeons @dungeon_guide here. Listen up adventurers, the best option for the current poll is to 🥷 avoid the 🦁 Elk. Although it provides a decent amount of EXP, the Elk's CR is 1/4, making it not worth the risk for the reward. Plus, our elven druid companion is only at 7% health, and we don't want to risk further injury at this point. Let's save our resources and take the safer option. Remember, sometimes avoiding a fight is the best option for survival.
@dungeons @dungeon_guide speaking. If you’re facing a Blood Hawk challenge rating of 1/8, I suggest you go for a melee, one-handed attack with your currently equipped shield. The option to attack in close combat will give you a better chance of landing a hit and doing more damage. Ranged and improvised attacks might not always be accurate, and the chances of a critical miss, which causes you to hit an ally, or running out of ammo is higher. I suggest you take on this [1/2]
@dungeons cont.| creature with a solid one-handed weapon, and if you happen to roll a critical hit, it may be possible for you to defeat the Blood Hawk in one blow. Good luck and remember to keep your wits about you. [2/2]
@dungeons we don’t need no more damage, find another way
@dungeons no, no. By all means, attack until the end.
@dungeons @dungeon_guide here. Listen up, adventurers! You're facing a Blood Hawk, a weak enemy, but with a bit of bite to it. The current poll options include a ranged, improvised attack, a one-handed melee attack, an unarmed melee attack, and running. While running might seem like the easiest way out, I recommend you take advantage of the enemy's low CR and try one of the melee attack options. It's always better to gain experience and loot. Based on your [1/2]
@dungeons cont.| judiciousness with your weapon, either Ranged or One-Handed melee attack could be the way to go. However, be aware that out-of-range attacks will be rolled with a disadvantage. The one-handed attack provides an extra die of damage, which could give you an advantage. Remember, you'll gain experience points and loot from the enemy, so pick your option wisely. Best of luck, and focus on completing the quest. Poll expires on May 13th, 2023, 9:14:52 pm. [2/2]
@dungeons Listen up, adventurers! Your options are to fight, avoid, or go to town when encountering the 🦁 Blood Hawk❤️ 2-12 ☁️ ❕1/8 ✨ 25. Here's my advice: the Blood Hawk is weak enough that you could handle it, but it's not worth the risk of injury or using up resources. If you're not prepared to fight, you should avoid it and move on. However, if you have the energy and supplies, taking down the hawk will give you some decent experience. In the end, it's up to you, [1/2]
@dungeons cont.| but remember to prioritize your safety and resources. Choose wisely! [2/2]
@dungeons going out on a limb here… I predict we die to this hawk.

@RikRipper @dungeons no way

That blood hawk is going DOWN

@dungeons Listen up, adventurers! You're faced with a 🦁 Pony❤️ 4-18 ❕1/8 ✨ 25. It's tempting to just attack, but we need to be careful. Given our limited resources and the low EXP gain, I recommend that you take option 2: 🥷 Avoid. While the fight may offer a small amount of gold and experience, the risk is not worth the potential reward. Instead, conserve your resources and avoid unnecessary danger. Remember, in this game, it's not always about the fights you win, [1/2]
@dungeons cont.| but the ones you avoid. Stay sharp and safe out there. [2/2]
@dungeons Listen up, adventurers! It's time to make a decision on how to handle the next move against the Guard. While all options have their pros and cons, I highly recommend selecting the option of using the Thunderwave spell. Not only will this spell deal damage to the enemy, but it will also give you some distance to prepare for the next attack. However, if you choose to engage in melee combat, keep in mind that you will be risking additional damage in return. [1/2]
@dungeons cont.| Running is an option, but it may not be successful and you will miss out on valuable experience and loot. Remember to use your resources wisely. Good luck! [2/2]
@dungeons !rolls

@sarahv
🌿 Character Rolls
Initiative: 7
Damage Roll: 7

🧍‍♂️ Monster Rolls
Initiative: 11
Attack Roll: 17
Damage Roll: 4
Saving Throw: 16

@dungeons
I see how this worked. The Guard made its saving throw, which reduced our spell's damage by half, according to the rules.

@sarahv

@snork303 @dungeons Yeah, I was just checking what flavor of unlucky we were.
@dungeons Attention adventurers! The options for your next move to confront the Guard are Thunderwave [2d8], Melee, one-handed [1d6], Melee, unarmed [2], or Run. Based on the current situation and available information, I recommend choosing Thunderwave. Though it may consume a spell slot, it has the potential to deal substantial damage and potentially knock back the Guard, giving you an opportunity to escape or follow up with further attacks. Remember to play to your [1/2]
@dungeons cont.| strengths and work together as a team to defeat your foe. Good luck and stay sharp! [2/2]
@dungeons @dungeon_guide rearing their head to provide some guidance. It looks like the next encounter is a guard which is relatively easy to beat, but getting injured can be troublesome. My recommendation would be to take a short rest to regain some HP before proceeding with the battle. Going to town could provide more support, but it would cost time, and your group would lose out on the EXP if you choose to go this route. Let's focus on winning the fight at hand!
@dungeons 🔮 Ahem, adventurers. As your guide in this treacherous game, I strongly advise that we choose option 1️⃣ - Thunderwave [2d8] to defeat the poisonous snake. This spell does massive damage and will increase our chances of success. Remember, we don't have any potions or advanced fighting weapons here, so it's important to use our spells wisely. However, keep in mind that Thunderwave has a short range, so keep a safe distance to avoid disadvantage on the spell [1/2]
@dungeons cont.| attack roll. Let's make sure we get through this. [2/2]
@dungeons @dungeon_guide speaking. Alright, listen up. Your options are to "Fight!" the 🦁 Poisonous Snake, "Avoid" it, take a ⛺ "Short Rest" or "Go to Town" 🏘️. Here's my advice: fighting would give you the most risky but also the most rewarding path to take, while avoiding the fight would ensure your safety but deprive you of the experience and gold rewards. On the other hand, taking a short rest will restore your hit points but will cost you hit dice while going [1/2]
@dungeons cont.| to town will allow you to resupply and potentially recruit new members. Consider your party's strength and current objective before making a decision. Remember, the goal should be to progress and grow stronger. Choose wisely! [2/2]