Fresh PR from a new #bevy contributor `@dmarly`: frame-by-frame and system-by-system logic stepping for your game, with working graphics/input/audio the whole time.

This seems *incredibly* useful as a debugging tool for #gamedev: I'm going to be spending whatever time is needed this cycle to help get this feature shipped.

https://github.com/bevyengine/bevy/pull/8063

WIP: system & frame stepping by dmlary · Pull Request #8063 · bevyengine/bevy

Objective Add support to interactively step through systems & frames within App system step runs the next system in the schedule on the next frame frame step runs all remaining systems in the sch...

GitHub
@alice_i_cecile This looks amazing!