Gotta admit it really was a major bummer for gardens of vextro to be tagged as a virus by itch for a month straight and also get rejected by the egw at the same time, prolly had some residual spite from that fueling the piece
GOV is one of the coolest things i've ever been a part of, just an extremely dope anthology of cool personal games with lots of neat little thematic connections tying them together https://vextro.itch.io/gardens-of-vextro

Gardens of Vextro by vextro, Far Away Times, Saori & Nitori, lotus, sraëka-lillian, nilson, wasnotwhynot
Eight small games by eight creators.
itch.ioI spent another couple hours fiddling with the most recent version of rpgmaker 2003 last night, after figuring out how to jam in my no-auto-battle/no-row hacks a few weeks ago. I just don't think it works for me, every time I've tried the modern rm2k/rm2k3 versions the fullscreen frame rate's been unplayably bad, across multiple machines and graphics cards. It also just, doubles ATB speed, and you can't change it! Which is bad for Facets 'cause it's very fast and hard already!
My loose dream was to make an updated Facets with modern rm2k3's graphics options (and also being legal non-pirated software), and post it on steam for free. It's a very good game and I'd like to share it as widely as possible, and unlike a lot of my games there are no "borrowed" assets. But the idea of courting steam gamers with a game who's back-end has issues I can't control just sounds like a massive fucking headache. I think I'm okay being done with that world for the time being.
@farawaythyer what if in rpgmaker mv and friend help make art :)