Normalize playing on “easy” mode just for fun, not to add to the stress of life.
@gamingonlinux
I often play singleplayer games on easy mode. On multiplayer all bets are off tho! :D
@gamingonlinux I love games that basically use "easy mode" as a "story-heavy mode", as I'm frequently just there for story, and with "hard modes" usually just being things like "no ammo drops, huge enemy health, you die to a stiff breeze, and your reactions need to be pico-second fast"... I'm fine with being considered an "easy-mode" player. I play games for fun, if I want challenges, I live in a society, there's many I can find in meatspace!

@gamingonlinux Wish Elden Ring had something like this proper opposed to various "meta builds" determining difficulty completely dismissing desired play style.

Instead its either a breeze or a struggle based on having the AUDACITY to choose a weapon based on style and appeal rather than min/max research.

@neilochgaming @gamingonlinux

I simply choose not to play Fromsoft games. People mistake their janky bullshit for difficulty... If yr mad about this post, I'll just invincibly dodge roll out of your way.

@Sp4c3m4nSpliff @gamingonlinux I like Armored Core but it has a fundamentally different philosophy with a cycle of heavy preparation and combat that is "all gas, no brakes."

But yeah the "Just don't play like that then lol" rebuttals from the soulslike community is some of the stupidest shit in gaming. If the best Knuckle weapon isn't nearly as good as the best Katana why the fuck are Knuckles even in the game?

Its like red-herring based equipment design

@gamingonlinux Hades does this really nicely. And yes.

@gamingonlinux

Absolutely. 1st time through, I’m participating in a movie.

Then later I may crank up the difficulty to have a significantly new experience.

@gamingonlinux and sometimes even the easy mode is not easy enough for me. I need ti have fun and relax after work, not getting more stress
@gamingonlinux
+1000
Doing that with Prey, best decision ever
@eibriel Difficulty in Prey does nothing. I played the first game ever with all the difficulty options maxed and it was still a walking simulator, even with no alien mods. I think in a game like that they shouldn’t bother with the pretense of difficulty, clearly they just want to tell a story a certain way. That’s fine. I think the difficulty slider is mostly for psychological reasons, so we feel like we are getting an experience that’s tailored for us and so more meaningful.
@gamingonlinux Sometimes I just want to relax and enjoy the story.
@gamingonlinux I usually play normal or easy, because harder settings usually don’t mean you needing better skills. It’s usually just more micromanaging resources and spending lot more time trying to not get hit. But I do love me Soulsborne games because the difficulty is part of the game and they’re balanced 100% for that one difficulty.
@gamingonlinux Read a game jam suggestion of naming "easy" mode as normal because no one will set it to easy. They will just complain it is too hard.

@gamingonlinux The only time I ever venture into hard mode in a game is when it gives rewards that are useful outside of hard mode. Like online games where cooler stuff drops in harder content.

Otherwise, I stay on normal or easy difficulty.

@gamingonlinux Agreed. Also Ideally being able to adjust parameters to making it as easy or as hard as the user wants.

Never listen to the "games are too easy today" logic.

@gamingonlinux I really like games with a little more complex difficulty settings, that allow to speed up the gameplay independently from difficulty (e.g. more drops but harder/more enemies)
@gamingonlinux playing devil may cry 5 for the first time. I wanna enjoy the story and not struggle with the combat after a long day at work.
@gamingonlinux If only i could have fun so easily

@gamingonlinux I would counter this with "Normalize harder difficulties that are actually thought out and well designed instead of just punishing the player for trying to play them with mere health and damage adjustments".

I like harder difficulties because I like when games say "no, you cannot progress" unless you actually engage with all it's mechanics. For example, the new spider man game has a fun hard difficulty because you will not progress unless gadget use becomes second nature to you.

@gamingonlinux I usually start with "Normal" and then adjust depending on my mood. I go easy more often than harder.
@gamingonlinux how do I set “easy” mode on real life?
@gamingonlinux "normalize"? You mean some people don't play on easy mode? What's wrong with them?
@gamingonlinux I want even EASIER easy modes in most games.
@gamingonlinux this! Play the game anyway you want to!
@gamingonlinux Do whatever you find fun, if easy is fun for you or if the hardest difficulty is fun for you play that, however you want to play.
@gamingonlinux I love playing on easy modes on certain games where it makes the experience more fun!
However, I've also noticed that reducing difficulty on other games made them no fun at all, like the Witcher 3, where I started in normal, combat was just pressing X and dodging nothing, all skill points in attack skills, so I didn't like the game. At some point I started from scratch in hard mode and everything clicked, I loved playing it, loved the gameplay and the story!