What’s the one game you would recommend?
@Julie Check out Itch.io --
It's an indie game site with so many options. You can search by exactly the criteria you listed and get a taste of the world of virtual gaming / game design without too much commitment. I've been so delighted by the creativity and range of what's available there; I'm sure you'd have fun exploring too.
@Julie Season: A Letter to the Future https://www.play-season.com/
(I am writing these replies for myself, too.)
@Julie Disco Elysium is definitely worth looking into. The core mechanic of the game is the dialogue and story, which weaves a fantastically rich, albiet quite bizzare, narrative.
From a mechanical standpoint clicking a mouse, reading and making a lot of moral decisions are all that's required.
There are some violent themes and it can get quite dark (the main character is a very damaged individual) but your never actually involved in acts of violence.
@goodmorningduke @Julie Came into the comments to recommend DE. It's so good!
Brilliantly written, with a fantastic art style (the impressionist character portraits look **amazing**), and hearing the story through the perspectives of the little voices of Harry's internal dialogue adds so much richness to the experience.
Can't recommend it enough!
@Julie I'd say maybe The Stanley Parable as the controls are pretty simple and the story-telling is the only real thing about the game and it demonstrates the immersive story-telling that video games could (and should) be doing more of (IMHO). Then again it's not to everyone's tastes and I don't know how well some of the concepts translate to a non-gaming-native person.
Broken Age should be pretty good in that context, though I recall some puzzles being a little on the hard side and not very obvious, but its art style is something to behold.
Similar the To The Moon series is quite engaging and focuses on story-telling (it has like a dozen puzzles in the series total) and it's basically arrow keys and one button. The topics tend to be rather heavy though.
Game Dev Tycoon doesn't really have much of a story, rather it introduces one a little to the history of consoles and whatnot and it's a nice little game that showcases the Tycoon genre in a neat way, so I'm not really sure about that one either. However it does showcase some of the properties of games and how they developed over the years (like deciding whether to make a game open world or not) which could be used as a grappling point to then suggest games based on those genre, or to explain them and prod the interests of the person further, but all in all the game's more of a fun lil' indie thing for gamer nerds I guess.
Most others that I really liked are pretty heavy on violence (Yakuza Like A Dragon, the NieR series, the older Far Cry games, XCOM: Enemy Unknown, Brütal Legend) or are heavy on game mechanics or very fast paced (everything above save for Yakuza, plus the Portal series, Battleblock Theater, FTL), lack story (Antichamber, Astroneer), or are just questionable Japanese Visual Novels. From the SFW and kind of adorable Visual Novel department I could recommend Crystalline, but IMHO that's too close to being a book to really qualify as a full-blown game.
Except for The Stanley Parable I got all of my copies of the four games I suggested on sale so I'd be glad to chip in and gift it to someone as a way to pay forward the joy those games have given me ^^
@Julie Third draft
Eastshade: low barrier to entry, wonderful world with a history to discover
Heaven's Vault: some adventure gamey-ness, more focus on language, I haven't played this one
@Julie There's one by Rhianna Pratchett called Lost Words: Beyond the Page - it didn't quite grab me past the early stages but I did like it and it sounds like it might be a good fit!
Others: Unavowed, old-school style point-and-click adventure, occult mystery. To The Moon (top-down adventure) and Firewatch (walking sim) - mostly story-focused with minimal "game-y" action elements if I recall correctly.
Also do want to mention SOMA - terrifying and violent in places, but amazing story IMO.
*** Four BAFTA-nominations -- TIME Game of 2014 -- IGF Award for Narrative Excellence -- IMGA Award for Narrative -- DICE nominated *** "We’ve been dreaming about this future for decades. Guess what? It’s here." - New York Times *** "Interactive storytelling as its best" - The Guardian *** 9/10 Edge…
@Julie the publisher, inkle, specializes in that sort of thing.
in making a recommendation, i inferred some additional constraints from your initial request:
* “don’t need to buy additional equipment”, to me, says “restrict to games that run on a phone”, fortunately there are many such
* “don’t need to learn a new skillset”, to me, says “no games based on reaction time or eye-hand coordination”, which helps narrow the field
@Julie
my also-rans were:
* The Banner Saga (https://en.wikipedia.org/wiki/The_Banner_Saga), which i did not recommend only because it absolutely does involve violence
* A Short Hike (https://en.wikipedia.org/wiki/A_Short_Hike), which is not on mobile devices and which does require eye-hand coordination, but which i found utterly charming
"When your brother Malcolm sends you a telegram inviting you to visit him at Biblioll College in the ancient university town of Christminster, you imagine that the mysterious `discovery' he alludes to is nothing more than some esoteric bit of chemistry, and that you'll have a pleasant day out in beautiful surroundings. But when you get to Christminster, nothing is as you expect. Where has Malcolm vanished to? What are the unpleasant Doctor Jarboe and the positively repulsive Professor Bungay up to? And what do long-forgotten alchemical treatises have to do with the modern day?" [--blurb from The Z-Files Catalogue]
@Julie Myst
Yes, still.
@Julie here modernized for current-gen graphics, but the original series from '93 is still playable and sold on steam.
I believe it's in the Top 5 most influential games of all time. https://store.steampowered.com/app/1255560/Myst/