HI gamedev! I need help! I got this back from a composer, and it doesn't feel right yet. What do you all think?

It's for the music that plays when the player is in combat in Titans of Ealuh, which is a monster catching/battling game that is blind accessible. Anyone have any thoughts? I feel like it might be too busy for a song that will play a lot. Or maybe it's the stabs that are a little too intense for something a player will hear a lot? What do you all think? #gamedev #music

@Ericbomb I've only heard a bit of it, but it seems like it might be too fast for a turn based combat game. I think it would be more suitable for an action packed battle scene, and even then maybe for extra hard enemies or bosses of some kind. I might give it a proper listen sometime later and will post more feedback, if any
@Ericbomb For me in some parts of the sound is good, but in others is too fast
Changing some parts of it will be good
@azrhyga Yeah I'm thinking it's too intense/fast for a normal battle in a turn based RPG. So yeah I'll try toning it down a bit!
@Ericbomb Oh okay
Good luck trying to tone down a bit :D
@Ericbomb I found it enjoyable, if a little too much like Pokémon. It's hard to tell without actually experiencing the game though. If it gets in the way of commands and readability, then maybe it would be a problem.