#BevyEngine 0.9 is live! The team worked hard on this release, and there's plenty of cool features: post-processing, a dramatically better scene format and direct control over UI z ordering are my personal favorites.
I'm really proud of all of the polish and love that the features of the engine got: missing APIs and papercuts really build up. #GameDev folks who want to get into #RustLang (or vice versa): now's a great time to start!