The lost shrine is still one of my favorite pieces. Ive redrawn/re-rendered this scene in a different style probably 8 times by now.

#pixelart #3D #animation #lowpoly #gaming #gamedev #retro #art #artist #programming

@illusionofmana Love the style -- what tools do you use to get this pixellated effect in low-poly modeling?

I see a bit of Unity in one of your other posts, but I assume you're doing the modeling & texturing elsewhere?

@j15r I use Blender for 3D and Aseprite for texture work plus a plugin called prebambase. That plugin links Aseprite to Blender so I can see the texture update on models real time. The pixelated effect is a mix of a shader I am developing plus Unity's built in pixel cam.