Here's an article I wrote on #HiveTime's finances and shipping a pay-what-you-want game. Read on for a whole bunch of words on a topic I despise: money. It's got numbers, fancy charts, and a brief description of a pair of cursed jorts🐝 #gamedev #indiedev http://cheesetalks.net/hive-time-finances.php
Topics that wound up on the cutting room floor include the irrational frustration of name collisions with Minecraft content, Destiny 2 content, Marvel's Avengers content, a YouTube channel that reads stories to kids, a YouTube series promoting kindness, a cryptocurrency, and a questionably worded song lyric.
These made it harder for me to find and identify coverage of my game, and had to have at least a tiny impact on how visible it was to prospective players.
