Today's #TheAwayTeam update adds an in-game achievements screen ( @itchio users can get achievements now!), some UI improvements, and a couple of "cheats" that allow players to modify sector gameplay to suit their preferences.
https://steamcommunity.com/games/426290/announcements/detail/3408560492374123332
https://underflow-studios.itch.io/the-away-team/devlog/60499/the-away-team-v25-released
The Away Team :: The Away Team v2.5 Released!

Greetings space travellers! Today, we are proud to finally announce that The Away Team's demo and soundtrack are now officially available. Alongside this, we are also releasing a patch that brings in a few new features. The Away Team's Soundtrack is available for US$5, and includes a mix of 16 ambient and melodic tracks in FLAC format. This has been long-requested, and we're glad to get the high quality versions of the game's music tracks into fans' hands.

We've made a demo of #TheAwayTeam available now, which can be found on both Steam and Itch, featuring a selection of missions, characters to whet your appetite for space adventure!
https://underflow-studios.itch.io/the-away-team
https://store.steampowered.com/app/426290/
The Away Team by Underflow Studios, Cheeseness

In this interactive sci-fi adventure novel, you are the AI pilot of Earth's last interstellar ship.

itch.io
Alongside these, we've also released the game's soundtrack, featuring high quality versions of 16 music tracks from the game. Grab it now on Itch and Steam!
https://store.steampowered.com/app/997620/The_Away_Team__Soundtrack/
https://underflow-studios.itch.io/the-away-team
The Away Team - Soundtrack on Steam

The Away Team Soundtrack. 16 tracks all in FLAC format.

I tried to make the demo end screen in this tweet carry the feel of DOS era shareware/register/buy now screens. Not sure how well I pulled it off, but it was an interesting challenge! #gamedev #indiedev
Super happy to be able to offer @itchio players achievements. I have mixed feelings about extrinsic rewards, but it bums me out to leave users on one platform behind (especially when it's my preferred one). #gamedev #indiedev
@Cheeseness nice! Can you send an email to [email protected] about achievement support? I'd love to chat about it!
@itchio Of course!
@itchio @[email protected] Following up to see whether that message arrived just in case it got lost in the (a)ether.
@Cheeseness @itchio oh! you can set up achievements on itch? that's rad
@typhlosion @itchio To be clear, the implementation is internal to the game, so it's the first time that we've been able to expose achievements outside of Steam, and itch is where we're distributing our non-Steam builds.