been working on some character designs for the story part of puzzle game thing

tbh i'm pretty happy with how this design came out #gamedev

@mauve I've been working on understanding color more and starting to create my own color ramps. Do you mind sharing the process behind yours? Or have you somewhere?

@codeacula you can see the palette method I used in the image there

the real trick is you don't want to have completely individual color islands, when you do that it makes it look like those are separate, distinct objects that may not exist in the same scene. It's better to have palettes that crisscross on common colors a lot, so that it looks like the entire scene is 'connected' together

@mauve Thank you for the reply! I think I've refined my question to be a bit better: why do you group your color ramp like that? Just because, or is there some meaning our so behind it?
@codeacula no particular need to do it like that. I just find it convenient to visualize in that way. everyone's got their own methods. I've seen hexagons, quads, etc. here's a visualization from an old art tutorial: http://web.archive.org/web/20131029042439/http://kiwinuptuo.deviantart.com:80/art/Pixel-Art-Tutorial-Colors-184802567
Pixel Art Tutorial - Colors

Difficulty Level: Some tricks for creating color palettes. Interested in our game development progress? Join us: Facebook: Twitter:

@mauve Thank you! I've read up on tutorials and while I've seen different ways of doing it, the "why" has always eluded me for some reason. 😀 Thanks so much for the advice!

@codeacula the 'bad' palette in that one really looks lifeless compared to the 'good' one, y'know? a bunch of individual ramps with something connecting them.

this is mostly because black and white can be considered to be all-consuming voids; they are not so much colors as they are the limits of contrast, so your brain thinks the colors converge far beyond black and white, which increases the contrast between them.

@mauve Yeah, I noticed the branching and how that may have been formed. I think I might try doing something like that and seeing if I can create a color scheme I like and then go from there.

Then again, I should probably start with "draw something" but this piques my interest most right now :D

@mauve what's your editing tool of choice? Not sure if I want to stick with GraphicsGale or not rn

@jsnlxndrlv I'm using https://www.aseprite.org/

It is really really good, highly recommended for pixel art. Binaries are not free but it's one of those open source apps that you can build yourself if you like.

Aseprite

Animated sprite editor & pixel art tool