Yep. Loved it right to the end. Excellent writing, though it felt like we got to ep. 8 far faster and with a lot of questions. I know the massive undertaking to produce the game, but I wish it ran longer.
Gameplay got better as I understood more but it still feels like a big disparity between story and 'game play' times.
I've got to go back and try playing again? I think? There's one, maybe two decisions I really didn't like the wording on and (as it goes) I would have chosen something different knowing what the action actually was.
I also laugh every time I see talk about whether TO enable or disable #QTE. Who would have thought that #Quicktime, way back to #the 90s would still be referenced in videogames 35 years later?!
Having never played them, I've heard that #adhoc as it is, is a lot like the glory days of #Telltalegames? I never played any of them.
I have spent a good bit of time pondering; Is it really a game? If you skipped the 'game' and just watched the story, is it animation? A graphic novel? A choose your own adventure? Game-lite?
Don't mistake what I'm saying; I am always happy for games where choices actually matter (they're a lot of fucking work, Especially to do well, which is why I assume we don't get THAT many of them).
Regardless; Whatever it /is/ I would give it top marks and I love that it's not tied to any other property, just it's own unique thing.
Mandy > BB
#rambleRamble
#Dispatch