Just published the very first Work-In-Progress video. It's a small work-in-progress timelapse.

https://youtu.be/5UlSWhkbu2s

#shmup #gamedev #gamedesign #indiegames #rulesofplay #wildhoney #indiegamedesign

Working on Wildhoney - Timelapse

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Will you get 1 point or 1.000?

One interesting aspect of designing score systems is the value you get for actions. Just multiply values you will get a totally different feel. Score 1 Point, and it will feel tedious and spare. With High-Scores like 34. Compared to High-Scores like 34.000.000.

#gamedev #gamedesign #rulesofplay #gamebalancing #highscore #hiscores #score

Just remembered today, how easy it is to design a game. Or to name it better: how few things you need. A stick, a ball, a stone... any random item game be part of a game. Or not even that. Just words can be a game. Or the most simple rule, like: be the quickest. Throw the furthest. Be the strongest or the wisest.

#gamedev #gamedesign #indegames #rulesofplay #indiegamedesign

Privacy by Desing and Laws of identity

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