Some work on the mixer panel. Nothing's hooked up yet but it looks good!

#Dune #CryoInteractive #ReverseEngineering

فريقا Harbour Masters وLinifadomra يتحدان لدعم ألعاب GameCube على الحاسوب في خطوة جديدة لعالم الهندسة العكسية
https://pixelarab.com/%d9%81%d8%b1%d9%8a%d9%82%d8%a7-harbour-masters-%d9%88linifadomra-%d9%8a%d8%aa%d8%ad%d8%af%d8%a7%d9%86-%d9%84%d8%af%d8%b9%d9%85-%d8%a3%d9%84%d8%b9%d8%a7%d8%a8-gamecube-%d8%b9%d9%84%d9%89-%d8%a7%d9%84/
شهد مجتمع الهندسة العكسية للألعاب هذا الأسبوع خبرًا أثار حماس الكثير من المتابعين، خصوصًا المهتمين بمشاريع Nintendo غير الرسمية على الحاسوب. فقد أعلن فريق Linifadomra
#Gamecube #GameDevelopment #GamingNews #HarbourMasters #Nintendo #PCGaming #PixelArab #retrogaming #ReverseEngineering #TwilightPrincess #VideoGames #Zelda #بيكسل_عرب

Today's Tutorial [June 2, 2026]

Lesson 204: Hacking Windows Course (Chapter 1 - Hello World)

This chapter covers the basics of designing Windows Assembly Language message box in pure ASM for both x86 and x64 architectures.

#STEM #ReverseEngineering

https://github.com/mytechnotalent/Reverse-Engineering

GitHub - mytechnotalent/Reverse-Engineering: A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.

A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures. - mytechnotalent/Reverse-Engineering

GitHub

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Reverse Engineering of FCC Unlocks in DJI Fly clones (26 juin, 18:05)

Étude de cas de reverse engineering d'applications Android drone patchées: analyse d'APK, désobfuscation de payloads Frida, inspection de bibliothèques natives et implications pour l'intégrité des apps mobiles.

https://lehack.org/2026/tracks/conferences/
https://www.billetweb.fr/lehack-2026-brave-new-world
#leHACK #ReverseEngineering #AndroidSecurity

Conferences - leHACK

leHACK

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Reverse Engineering of FCC Unlocks in DJI Fly clones (Jun 26, 18:05)

A reverse engineering case study of patched Android drone apps: APK analysis, Frida payload deobfuscation, native library inspection, and implications for mobile app integrity.

https://lehack.org/2026/tracks/conferences/
https://www.billetweb.fr/lehack-2026-brave-new-world
#leHACK #ReverseEngineering #AndroidSecurity

The art and engineering of Silpheed

Current state of the reawakening of Dune: Walking around the palace and a single command menu item works (look in mirror). Multiple transitions are in place, and the sky changes with the time of day (time is sped up by a factor of 12 for testing purposes). Persons-in-room are positioned correctly. No hacks, everything implemented properly, but lots of todo's :)

#Dune #CryoInteractive #ReverseEngineering

Today's Tutorial [June 1, 2026]

Lesson 203: Pico Hacking Course (Part 20 - Debugging Input)

In this lesson we will discuss debugging input.

#STEM #Embedded #ReverseEngineering

https://github.com/mytechnotalent/Reverse-Engineering

GitHub - mytechnotalent/Reverse-Engineering: A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures.

A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit/64-bit ARM, 8-bit AVR and 32-bit RISC-V architectures. - mytechnotalent/Reverse-Engineering

GitHub
Reverse Engineering A Rock Bottom NES Clone

The NES was Nintendo’s smash hit console of the 1980s, the international version of their Japanese Famicom system. It wasn’t a particularly complex device, so it was the subject of many…

Hackaday
Adding offline mode and custom server support to an MMORPG is a fascinating RE challenge — and a reminder that always-online architectures create hard dependencies on vendor infrastructure. When servers shut down, the game dies. Documenting protocol internals is both preservation work and a case study in what 'vendor lock-in' means for software longevity. #ReverseEngineering #infosec #FOSS
https://plantbasedgames.io/blog/posts/09-adding-offline-mode-and-custom-servers-to-an-mmorpg/
Adding Offline Mode and Custom Servers to an MMORPG

Recently the Stop Killing Games movement got a lot of attention and sparked a lot of debate (and flame wars). While I’m not exactly planning on killing my homemade MMORPG Trolddom, it inspired me to look into making it “kill proof” with an offline mode and support for custom servers. It seemed like a fun little on-and-off summer project at the time. In this blog post I’ll go into details about the challenges of getting to the finish line.

Plant Based Games