🎉 Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine" - Phoronix
🎉 Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine" - Phoronix
What’s coming up in KDAB’s training lineup? These upcoming in-person sessions in Berlin are designed to help you advance your C++ or QML knowledge and build stronger debugging skills for real-world Qt development.
Explore all available courses and get the details: https://training.kdab.com/scheduled-training/
Synchronize properties across dynamically instantiated QML elements, using a C++ singleton that acts as a message broker and recursive signal-slot connections. This design enables flexible and scalable value synchronization across components, with minimal coupling between UI and logic.
Read on: https://www.kdab.com/bind-qml-values-across-an-arbitrary-number-of-elements/
Adopting a new IDE often means rethinking workflows and rebuilding muscle memory.
Episode 1 of this new series examines using CLion (by JetBrains) for Qt development, covering project setup, familiar keymaps, UI creation, and early impressions of debugging and version control.
Watch the first episode: https://www.youtube.com/watch?v=7p53KwECJrw
