I released an early development build of my #SpaceGame project in order to get some feedback.
I posted this as a Reddit topic or you can head straight to the Alpha Test page in the game.
I released an early development build of my #SpaceGame project in order to get some feedback.
I posted this as a Reddit topic or you can head straight to the Alpha Test page in the game.
Project Millwheat
A post about Project Millwheat, an open-source PBBG written in Go.https://web.brid.gy/r/https://gerben.dev/posts/project-millwheat
Recently opened this project, from a year or so ago, again and made it compatible with PHP 8.4.
The idea was to create a 🚀 space #PBBG and I was quite fond of the HTML/CSS mockups I made for it.
However, I know creating this will be a lot of work.. and to be 100% honest.. It's not like I'm "that into" space games. 🤷♂️
Estoy diseñando como debería de ser el paso del tiempo en los juegos hechos con #abyssMMO
En los #PBBG hay eventos que vienen del propio juego y que tienen que suceder cada X tiempo para que el juego sea funcional.
También hay acciones que implican a más de un jugador y por lo tanto su orden de computo y la propagación de sus efectos al resto de jugadores deben de coordinarse teniendo en cuenta el paso del tiempo.
Basicamente distingo entre 3 tipos:
- Acciones locales (no afectan a otros)
- Acciones globales (afectan a otros)
- Eventos (vienen del juego/motor y pueden afectar a todo)
Después es común computar estos cambios en tiempo real o por turnos. Me gustaría mantener la posibilidad de usar cualquiera de los dos métodos en los juegos que se creen con abyssMMO.
Sabe alguien lo que es un #PBBG ? 😉
After playing Improbable Island for a bit over a month, I've written a blog post to share what I love about it:
https://dheinemann.com/improbable-island/
If you enjoy Persistent Browser-Based Games (PBBGs), this is one to check out! You can play the prologue without creating an account.
https://www.improbableisland.com
The developer is pretty cool, and is also here on Mastodon:
hey! I found a really fun browser MMORPG - i really recommend it! it has a beautiful text-based, retro aesthetic interface with complex combat and economy mechanics.
if you do join, join the alliance called "slice of the galaxy." that is my alliance and we are happy to take in new members.
Play SpaceAlpha, Sign up with PASSWORD: https://spacealpha.net/?ref=xzwired
While playing Improbable Island, a combat encounter with a crab turned out to be a L'Etranger joke.
I mentioned before that this game is absurd, and I meant it. 🤣
If you enjoy web browser games and you aren't playing Improbable Island, then you're missing out.
My latest addiction is Improbable Island, an old-school browser game.
https://www.improbableisland.com
It's made and run by one guy, with a great sense of humour. If you enjoy reading, Monty Python, and absurdity, you'll probably love this game.
Also, check out the awesome Code of Conduct. It's a very long read, but it really sold me on this game and its community.