Just played #BeatSaber via #opencomposite using a #monado + #libsurivive stack on my #ValveIndex.
Not only did it work but it worked extremely well after using `survive-cli --steamvr-calibration ~/.steam/steam/config/lighthouse/lighthousedb.json` to import the SteamVR calibration data.
Honestly, compositing was a lot smoother than #SteamVR on Linux even. Impressive.
All working beautifully on #NixOS thanks to @[email protected]'s work in PRs like https://github.com/NixOS/nixpkgs/pull/245005