Yesterday, I learned that I had a completely wrong concept in mind of what typecasting in #C actually is.
Now, I learned about #punning, a ridiculously cumbersome way to save raw data of a variable of one type into memory of another type (say, I have floats and need to save them in a uint32_t typed memory space).
Granted, I am stupid, because instead of this, I could simply have two or more pointers to the memory region. One as type uint32_t, and one as float.

Still, both ways feel weirdly far-from-hardware, and thus un-C-ish.
Like, when I get to mess up memory, why make it so cumbersome?

Also: I hereby advocate to add #hardwarenah (adj.) to the English language.