“I dunno what the world's coming to if chests in underground tunnels can't be relied on to contain treasure!” —Luso Clemens
“I dunno what the world's coming to if chests in underground tunnels can't be relied on to contain treasure!” —Luso Clemens
Well, with a name like “Duke Snakeheart”, at least you don't have to wonder which side of the alignment chart this guy's on.
Khamja goon: “We don't need no dreamy-eyed prat lookin' down his nose at us. High time someone gave you a dose of reality. Who knows, you might even see what makes the world go round.”
Bruh, that “dreamy-eyed prat” is Luso Clemens! Kid just got done eating your boss for breakfast before going to work on a giant alien hand monster, and it wasn't even close. He'll kick your ass 13 different ways before you remember to draw your blade.
Was playing #FFTA2 and, after booking passage on an airship, I noticed that I now had a balance of 66666 gil. Just before takeoff. 👀
If this was real life and that was my bank balance after buying a plane ticket, I'd think twice about getting on board! ✈️💥
Fortunately, this is a family-friendly Nintendo/Square game, and nothing noteworthy happened during the airship flight.
Luso: “Hey! Sorry I'm late!”
Adelle: “You're sorry!? I'm sorry I had to drink two glasses of limoberry tea on your tab while I waited. Furthermore, I'm sorry I didn't go ahead and order that honepia pie and blackmele tart I was eyeing.”
Luso: “Glad I wasn't any later.”
The thing about #FFTA2 is that it never misses an opportunity to miss an opportunity. It's completely and utterly inelegant.
You get sent on a mission to disarm some mislaid traps on a battlefield. Whoops, there's monsters here! Okay, well, kill two birds with one stone, right? Get the monsters to step on the traps!
Nope. Monsters don't trigger these traps.
The biggest thing I'd do with a hypothetical Final Fantasy Tactics Advance 3 would be to introduce a way to dynamically alter Laws during battle.
The idea being that these Laws would apply to both sides of a battle and that their purpose would be to add another layer of tactical thinking. IE, what is the enemy's strategy and how can I use the Laws to disrupt that. What Laws can I enact to maximize MY combat effectiveness and minimize the enemy's.
I'm a couple hours into #FFTA2, so some thoughts;
-The story's a lot more bare-bones than FFTA. Luso doesn't seem to care that he's been sent to a different world, and there's only really two other characters involved in the plot and neither of THEM particularly care either. FFTA had a cast and a preamble and a *reason* for going to Ivalice, and TA2 just kinda... Shrugs at the whole idea.