“I dunno what the world's coming to if chests in underground tunnels can't be relied on to contain treasure!” —Luso Clemens

#FinalFantasy #FFTA2

Well, with a name like “Duke Snakeheart”, at least you don't have to wonder which side of the alignment chart this guy's on.

#FinalFantasy #FFTA2 #gaming

Khamja goon: “We don't need no dreamy-eyed prat lookin' down his nose at us. High time someone gave you a dose of reality. Who knows, you might even see what makes the world go round.”

Bruh, that “dreamy-eyed prat” is Luso Clemens! Kid just got done eating your boss for breakfast before going to work on a giant alien hand monster, and it wasn't even close. He'll kick your ass 13 different ways before you remember to draw your blade.

#FinalFantasy #FFTA2

Was playing #FFTA2 and, after booking passage on an airship, I noticed that I now had a balance of 66666 gil. Just before takeoff. 👀

If this was real life and that was my bank balance after buying a plane ticket, I'd think twice about getting on board! ✈️💥

Fortunately, this is a family-friendly Nintendo/Square game, and nothing noteworthy happened during the airship flight.

#FinalFantasy #gaming

Luso: “Hey! Sorry I'm late!”

Adelle: “You're sorry!? I'm sorry I had to drink two glasses of limoberry tea on your tab while I waited. Furthermore, I'm sorry I didn't go ahead and order that honepia pie and blackmele tart I was eyeing.”

Luso: “Glad I wasn't any later.”

#FinalFantasy #FFTA2

The thing about #FFTA2 is that it never misses an opportunity to miss an opportunity. It's completely and utterly inelegant.

You get sent on a mission to disarm some mislaid traps on a battlefield. Whoops, there's monsters here! Okay, well, kill two birds with one stone, right? Get the monsters to step on the traps!

Nope. Monsters don't trigger these traps.

Two escort missions in a row and the second one comes with a law that says "no skills that target multiple panels" so no Cure, Protect, no elemental magic

so I think it's time to put the game down for tonight :P

#FFTA2 #Gaming

The biggest thing I'd do with a hypothetical Final Fantasy Tactics Advance 3 would be to introduce a way to dynamically alter Laws during battle.

The idea being that these Laws would apply to both sides of a battle and that their purpose would be to add another layer of tactical thinking. IE, what is the enemy's strategy and how can I use the Laws to disrupt that. What Laws can I enact to maximize MY combat effectiveness and minimize the enemy's.

#FFTA2 #Gaming

I'm a couple hours into #FFTA2, so some thoughts;

-The story's a lot more bare-bones than FFTA. Luso doesn't seem to care that he's been sent to a different world, and there's only really two other characters involved in the plot and neither of THEM particularly care either. FFTA had a cast and a preamble and a *reason* for going to Ivalice, and TA2 just kinda... Shrugs at the whole idea.

#Gaming

Played a little #FFTA2 today. It's definitely the sequel to Tactics Advance, I'll give it that much :p

(law restriction: no long-range attacks from more that one panel away. I got a crit with a broadsword that knocked the enemy one panel back. Law broken! :p) #Gaming