Would you still love me if I was a giant WIP worm in a sci-fi metroidvania?
#esagame
I try to avoid posting too many spoilers to ESA2 as dev progress posts, but have this at least
#esagame
I made these jellyfish enemies for a previous iteration of ESA2, and it's nice to return them to the game because that saves me work, haha
#esagame
Added a new fight to ESA2
#esagame
At this point I don't think it's worth it to even try to justify why these are here
#esagame
Pretty happy with the camouflage effect!
#esagame
WIP crab walk from today's devstream
#esagame
There hasn't been well GIF-able stuff to post for a while, but I revamped an enemy design in ESA2 and kinda like how it animates! #esagame
Added fancier camera scrolling to ESA 2!
#esagame
Yay! Environmental Station Alpha has received an important update - the game has been ported to C++, fixing a whole bunch of issues and adding support to e.g. Mac, Linux & Steam Deck. Trailer link: https://www.youtube.com/watch?v=6bsvFhVqaIA
#esagame
Port by @mp2games
Environmental Station Alpha C++ port release trailer

YouTube