The level of detail and realism in these scenes are always incredible, the worlds feel so real.
https://www.youtube.com/watch?v=QIdiTzjIuII #3D #Blender #EmberGen
#PaulChadeisson dropped some incredible cinematics again, made with #Blender and #EmberGen

【GIGABYTE】Cinema 4DとAfter EffectsによるVFX作業が快適に行えた! きむらえいじゅんが「AERO X16 Copilot+ PC」を試す - 特集
https://cgworld.jp/article/202512-GIGABYTE-AERO-X16-KimuraEijun.html
#cgworld #After_Effects #CINEMA_4D #その他_ソフト別 #エフェクト #クリエイターインタビュー #コンポジット #ハードウェア検証 #GIGABYTE #きむらえいじゅん #AERO_X16 #EmberGen #LiquiGen #VFX
Behold: a maneuver of a Bavarian Space Defense Force (BSDF) scout ship over Lake Kochel.
Tbh I'm not super satisfied with the end result (it looked better in my head back when I recorded the video), but I banged my head against the wall too often to not share it anyway. #Simulation done with #Liquigen and #EmberGen, composited in #Blender and Resolve.
New #Blender project: The Meteor.
I almost fried my laptop while rendering this, but I think it turned out nicely.
The aurora is done with a procedural volume shader I wrote for a Nodevember project two years ago, the clouds are from the Real Sky addon and the foreground assets from Botaniq (except the boat, which I modeled from scratch. The meteor itself is simulated with #EmberGen.

Figured out how to make muzzle flashes + smoking barrels where a sprite attached to the barrel can leave smoke trails as the weapon recoils and moves around, so I made a tutorial. It focuses on EmberGen but also uses blender and Godot.
https://www.youtube.com/watch?v=LouiVPmFZTU
#EmberGen #SpecialFX