Earthborne Rangers, 2 players

Finished our final day in the Arcology today, wrapped up all the side quests. 24 days is a solid value, we had fun. The spoilered picture is an adoreable reward we got on the last day of the journey!

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Earthborne Rangers, 2 players

We met an old friend in our Legacy of the Ancestors playthrough yesterday and today. It was a fun little mission that shed light on the events of the first campaign and strongly suggested some possible directions for the third campaign.

We're on day 20 and we're on what appears to be the final mission. This campaign has been quite high quality, very happy with it. Mechanically, it emphasized the Focus attribute really heavily which is a complete 180 from the last campaign where it wasn't particularly important.

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Earthborne Rangers, 2 players

On day 13 now. The Arcology in the new campaign has meant a bunch of new challenges, one big one is pictured here that has a very
... high payoff resolution. One of the biggest consistent challenges in the Arcology is that technology related tests in this game trigger off the Focus stat generally. In the first campaign, Focus was the low priority dump stat. Many people ran 1 focus rangers. Here you are buried in important Focus tests and good Focus rewards, it's super notable and changes things up a lot.

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Earthborne Rangers, 2 players

Day 8, and we continue to run into lots of fun Little Guys. We've also had lots of intricate little combos, the combination of the new type of being, spirits, in the game and finding out that the reward you get from the Spiritspeaker in campaign 1 is a perfect fit with them shows how much thematic juice this design team has.

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Earthborne Rangers, 2 players

We still occasionally call our dogs the hungry scrofs, so Earthborne has had a lasting effect in the house even between campaigns being released and played.

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Earthborne Rangers, 2 players

Earthborne fever has definitely hit the house, we've played almost every day since starting it up. We're on day 5 now.

We just finished a minor side mission (which was annoying to accomplish, took all day) and the payoff was incredibly awesome. My partner simply exclaimed "How to change your mind!" I don't want to spoil it more, but here's a picture of one of the new roles for old professions in the Legacy of the Ancestors expansion.

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Earthborne Rangers, 2 players

Day 3 in the books. My partner noted how silly her character appeared, zoomed out: giant hat, weirdo techno goggles, and big techno hiking staff. Trailed by a bunch of animal friends---a lynx, a ferret, and a hawk.

Had a great day, got a couple missions done with some new rewards. Now we have a generous amount of time to do the next thing so we'll probably dink around a bit.

Minor spoiler for a reward card you get for doing almost everything in the base campaign, so I'm spoiler tagging the picture, but it really isn't a big deal unless you're super sensitive.

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Earthborne Rangers, 2 players

Man it was good to get back into this game now that the new expansion stuff showed up. It's gorgeous, my partner also loves it, and it hits just the right level of game vs. cooperative activity. We're into day 2, checking out the arcology and whatnot. Good stuff.

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Ich stehe ja diesem #Crowdfunding-Zeug prinzipiell sehr kritisch gegenüber - es hat oft sehr toxische Züge und ist Ausdruck des selten hinterfragten Konsumerismus in unserem Hobby. Aber hier rühre ich mal die Werbetrommel für #NeonHope, denn es

• ist ein meiner Meinung nach vielversprechendes Projekt aus 🇩🇪 mit einem frischen Setting
• tritt gegen die starke Konkurrenz von #HubworldAidalon von #earthbornegames an - ich hab ein Herz für underdogs :)
• steht kurz vor dem Stretchgoal von 100k€ (weniger als 5K€ und 10h verbleibend)
• ist nach Aussage der Entwickler zu 100% frei von AI Scheiße!

https://www.kickstarter.com/projects/hopefulgames/neon-hope-cyberpunk-meets-solarpunk

@brettspiele #LCG #LivingCardGame #Kartenspiel #StoryTelling #Netrunner #ArkhamHorrorLCG #boardgames #cardgames #Kickstarter

Earthborne Rangers, 2 players

Taught someone who wanted to learn Earthborne Rangers, and we played a day. Pretty solid first impression, and the character creation has a nice balance between sufficient constraint not to overwhelm, but crunchy enough that the decisions matter. It also bakes in a lot of combinations you can find to feel smart.

Anyway, it's a pretty tough teach if you haven't played something like Arkham LCG. I also think the first three days before the story starts are a good idea in theory, but since you're puttering around in somewhat tame environs, it makes the first couple days WAY too long. They won't be quite as long later when the challenges are stiffer so playtime is much shorter later in your campaign.

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