atoz.c

For more information about this program, see the example in the “Returning directory entries” section of the Resource Managers chapter.

since I'm curious to see alternative approach to getting into #ndsdev, I should #codestudy https://github.com/GuilhermeJuventino/test_repository
GitHub - GuilhermeJuventino/test_repository: A test repository for game development for the Nintendo DS.

A test repository for game development for the Nintendo DS. - GuilhermeJuventino/test_repository

GitHub

In any case, the QR code generation is in https://github.com/MartinezTorres/msx_qrcode/blob/master/src/qr/qrcodegen.c

The process is Convert: GB Drawing -> Indexed PNG -> Base64 Encode -> mime url -> QRCode

- using https://github.com/bbbbbr/gameboy_qr_paint/blob/main/src/img_2_qrcode.c
- and https://github.com/bbbbbr/gameboy_qr_paint/blob/main/src/png_indexed.c

That should feed a few #codestudy sessions ;)

msx_qrcode/src/qr/qrcodegen.c at master · MartinezTorres/msx_qrcode

QR code interface for msx. Contribute to MartinezTorres/msx_qrcode development by creating an account on GitHub.

GitHub
Ah! Interesting. The #revision invtro was written by @ninjadev, meaning that there's something on https://github.com/ninjadev/revision-invite-2018 to #codestudy and see what tweakings are used to get that glowing laser look I like so much and can't reproduce :-P

#codestudy https://www.enlightenment.org/playground/03-gui-text-editor/basic-text-editor.md?s[]=text&s[]=editor and see whether there's a `Elementary.h` equivalent to "interactive editable text".

Anyone else doing #EnlightenmentFoundationLibrary / #libefl programming around here ?

Making sure you're not a bot!

GitHub - cyxx/blues: Blues Brothers, Jukebox Adventure & Prehistorik 2 engine reimplementation (PSP, SDL2)

Blues Brothers, Jukebox Adventure & Prehistorik 2 engine reimplementation (PSP, SDL2) - cyxx/blues

GitHub
still no news from Ishisoft working on #LeilaniIsland since 2022 ... but on the other hand, I haven't studied https://forums.tigsource.com/index.php?topic=46289.msg1451535#msg1451535 yet ... so ... #booxread, #codestudy ... and possibly blog about it.
crankboy-app/src/cscripts/cv2_belmonts_revenge.c at development · CrankBoyHQ/crankboy-app

A high performance Game Boy emulator for the Playdate™ - CrankBoyHQ/crankboy-app

GitHub
Turbulence

Approximating fluid dynamics and flames efficiently with shaders

GM Shaders
NovaTheSquirrel2/src/uploadppu.s at 702919ad3deb99d003c47c164d1ad2175839f1d4 · NovaSquirrel/NovaTheSquirrel2

A very early sequel to Nova the Squirrel for SNES. Contribute to NovaSquirrel/NovaTheSquirrel2 development by creating an account on GitHub.

GitHub