Usenet panel at the Born-Digital Collections, Archives and Memory Conference

Usenet Big-8 Management Board
#bdcam25 maybe the question of access and exclusion is too important to be discussed in just one (the last) panel? https://www.eldp.net/# , https://internetlanguages.org/en/ and others add a critical flip to #digitalpresevation
Endangered Languages Documentation Programme (ELDP)

PRESERVING ENDANGERED LANGUAGES CREATING A REPOSITORY OF RESOURCES FOR LANGUAGE COMMUNITIES, LINGUISTICS, AND SOCIAL SCIENCES

@dpc_chat Technology Watch Guidance Note "Defining the Designated Community" (2023) http://doi.org/10.7207/twgn23-01 mentioned by @criticalsenses in her #BDCAM25 presentation "Digital Deposit Decision-Making: The Future Audiences Decision Model" especially in the context of the question "Do the donors and depositors of the digital content have expectations about who the content is being preserved for?" #DigitalPreservation
#BDCAM25 Another great presentation from @criticalsenses ,this time about her "Future Audiences Decision Model", intended to help guide organisations in decision making, when selecting and preparing digital content for deposit into a memory institution
#BDCAM25 "Exploring #VideoGames CD-ROMs"
Upcoming C2DH public exhibition @ 2-day gaming convention
Community-driven #DigitalPreservation
* Sharing disk images (abandonware sites, torrents)
* Use of emulators (e.g. DOSBox, Libretro, Lakka)
* Fan-made patches & engine recreations
* Preservation is often decentralised & grassroots (collectors, fans, online platforms)
Legal & ethical issues
* Preservation vs Piracy?
* Is fan-led sharing justified when companies don't preserve games?
#BDCAM25 "Exploring #VideoGames CD-ROMs"
Curatorial challenges: concept & narrative flow, target audience, games accessibility (game play, interfaces, latency, authors’ rights, etc.), nostalgic value, balance between triple-A best-sellers & less obvious choices
How to present games: emulation vs. old gaming console, gameplay relevance & contemporary significance
"Piracy proof (sort of... LOL)" 🤣
(with a nod to @misty's work) #DigitalPreservation
Last batch of stickers on the @dpc_chat desk at #bdcam25
#BDCAM25 "A history of the CD-ROM", a research project at the intersection of media history, digital studies, the history of digital technology and media archaeology done by Luxembourg Centre for Contemporary and Digital History (C2DH) #DigitalHumanities https://www.uni.lu/c2dh-en/research-projects/cd-hist/
A history of the CD-ROM (CD-Hist)

A research project at the intersection of media history, digital studies, the history of digital technology and media archaeology.

C2DH EN
Starting the last day of #BDCAM25 with several presentations about CD-ROMs "Born-Digital Collections, Archives, History and Memory of CD-ROMs"
"One of the only conferences where so many people are interested in a dead technology", as Valérie Schafer put it
#BDCAM25 Roundtable "Expanding Computational Research of #BornDigital Collections"
LLTDM-X (Legal Literacies for Text Data Mining – Cross Border) Project: preliminary guidance for #DigitalHumanities practitioners (text & data mining) in international research collaborations https://buildinglltdm.org/lltdmx/
LLTDM-X

About the Project Legal Literacies for Text Data Mining – Cross Border (“LLTDM-X”) is a project supporting research and analysis to address law and policy issues faced by U.S. digital humanit…