#BDCAM25 "Exploring #VideoGames CD-ROMs"
Curatorial challenges: concept & narrative flow, target audience, games accessibility (game play, interfaces, latency, authors’ rights, etc.), nostalgic value, balance between triple-A best-sellers & less obvious choices
How to present games: emulation vs. old gaming console, gameplay relevance & contemporary significance
"Piracy proof (sort of... LOL)" 🤣
(with a nod to @misty's work) #DigitalPreservation
@RoxPoNinja Oh interesting! Sounds like it was a good talk.