Time for another image viewer for
#AgonLight #Console8 - this time, PCX format. There are a number of reasons why I chose to display this format on the Agon/Console8.
* It is an already existing format
* The format is supported by modern tools, including
#GIMP* It uses a very simple form of compression ideal for 8 bit CPUs
* The specific choice of 16 colours has additional benefits:
* The 16 colours are chosen from within the available 64 colour palette
* The 16 colours allows the image to be sent to the VDP with 2 pixels per byte, speeding up the transfer
I've attached a sample here to show just the quality of the resolution and colour depth.
#z80 source code and binary is at:
https://github.com/sijnstra/agon-projects/tree/main/PCXview#retrocomputing #image #viewer #ez80