Highguard Didn't Have To Fail
https://fed.brid.gy/r/https://aftermath.site/highguard-shut-down-wildlight-failure/
Highguard Didn't Have To Fail
https://fed.brid.gy/r/https://aftermath.site/highguard-shut-down-wildlight-failure/
Say what you want about the game, but the way this was handled from top to bottom was the worst.
I hope for the best for the team!
Highguard dev hit with mass layoffs as "most of the team at Wildlight" is let go
The Studio Behind Highguard Has Laid Off Most of Its Staff
https://fullcleared.com/news/the-studio-behind-highguard-has-laid-off-most-of-its-staff/
Highguard rende permanente la modalità raid 5v5: la community esulta
https://fed.brid.gy/r/https://www.galaxyaddicted.it/2026/02/highguard-modalita-raid-5v5-permanente/
Well, I don't see #Highguard being a game that breaks 10K players next year.
You know what happens when small studios, especially fully self-funded ones, stumble: layoffs, studio closure, server closing, and the foreclosure of those who bet their house.
Unless they have a very good marketing campaign, it's going to fail, because it offers nothing new we haven't seen from other games.
#Videogames #Gaming #Games #Multiplayer #MOBA #FPS #Shooter #WildlightEntertainment #Wildlight
Y’know, I have no doubt that #highguard will be a quality #FPS, but knowing that the devs at #WildLight Entertainment are the geniuses behind the #CallofDuty4, #MW2, and both #Titanfall campaigns and they went on to make another #F2P hero-based extraction shooter is just so disheartening.
I love San Francisco. I love Oakland. And San Jose. And SLO. And Redwood City. And San Leandro. And ...
I still listen to this song and like it a lot sometimes
I wish the video were just the woman lip syncing the whole time. Very Joelle van Dyne