DIE ON OUR TERRA...
DIE ON OUR TERRA...
Terraforma Exo Unveils First Wave of Artists for 2025 Programme
https://thequietus.com/news/terraforma-exo-unveils-first-wave-of-artists-for-2025-programme/
#thequietus #News #Moritz_von_Oswald #Nkisi #Terraforma #Terraforma_Exo
Terraforma Exo, the new event founded by the team behind the defunct Milan festival Terraforma, has confirmed the first wave of acts for its 2025 trio of events. Now in its second year, Terraforma Exo will this year travel beyond Milan for the first time, additionally taking in events in Rome and Palermo. The first […]
Milan Festival Terraforma Releases Compilation Featuring Suzanne Ciani and More
https://thequietus.com/news/milan-festival-terraforma-releases-compilation-featuring-suzanne-ciani-and-more/
#thequietus #News #Donato_Dozzy #Nkisi #Suzanne_Ciani #Terraforma
Milan festival Terraforma has released a vinyl-only compilation taking in tracks by artists long associated with the event. Available to purchase online now, the seven-track release celebrates the event, which held its final edition last summer. Suzanne Ciani, Donato Dozzy, Nkisi and Mohammad Reza Mortazavi are among the acts to contribute music to the record. […]
Le projet BioMonitoring vise à développer de nouveaux systèmes de monitoring vidéo intelligents et connectés pour le suivi automatisé des populations d’arthropodes.
Un exemple d'autoévaluation dans le cadre du projet, l'outil Empreinte Fantôme :
https://lownum.scenari-community.org/projets/is03-24p/BioMonitoring/co/4d-empreinte-fantome.html
I'd like to introduce the project that I've been working on since the end of last year. TerraForma is a blend of Survival/Crafting and Extraction Horror dungeons with cooperative multiplayer (if I can manage it).
The gameplay is heavily inspired by titles such Valheim, Rimworld, Lethal Company, and Half-Life.
https://www.geouug.com/development-blog/introducing-terraforma
Now that monster AI is technically working, I'm moving on to the combat end of the player controller. I've been playing far too much Elden Ring recently so my standards are probably too high but once I get that working to my satisfaction, then all of the pieces will be in place to assemble some demo levels.
Wishing anyone who sees this a #happynewyear
Rough Roadmap for 2024, in no particular order:
1. Release 1.0 build of #Glyphscape on Mobile app stores
2. Finish and release sandbox mode of #TerraForma
3. Finish editing and release my #rimworld stories (lil side project with chatGPT)
Today, however, I do battle with my wave function collapse algorithm.