Alright, hiya everyone!  

Back for another week of Traplets! This week I worked on making enemies spawn from the edge tiles and a game over situation!  

Right now you just get a purple screen for the lose situation but I'll mess with that when I get to UI. I'll see ya next time!

(PS: If anyone wants to give this and alt text, be my guest, I will happily put it in there when I got time!)

#python #indieDev #gamedev #pixelart #screenShotSaturday #TRAPLETS

Hiya everyone!  

This week I got projectiles dealing damage, plus enemies can now fire them too!

The next step is adding a way to lose and some spawning! 

#pixelart #gamedev #indieDev #TRAPLETS #screenShotSaturday #python

Hiya everyone! Back for another update to TRAPLETS!

I added projectiles! They only really shove the enemies right now, but I think thats a big step already  

It's been a messy week so there wasn't a ton of progress, but I'm back on track! Next up we've got damage and stuff.

#screenShotSaturday #gamedev #python #pixelart #indieDev #TRAPLETS

Hiya everyone! I'm back for my weekly update on TRAPLETS!  

For this week I added enemy crowding...though they kinda just fight over the tile instead of their target... 💀

Next up: Projectiles and combat!

Hope you've all had a good week!

#screenShotSaturday #gamedev #python #pixelart #indieDev #TRAPLETS