There's more to a #StarCadre Combat Class Rescue mission than getting those hostages out of there. Some of them might have useful skills, including combat skills. Giving them weapons looted from fallen enemies turns them into useful members of the team. Giving them blades in particular allows them to help free their colleagues more quickly, something that requires no skill. Get the game from https://cyningstan.itch.io/star-cadre-combat-class #ibmpc #msdos #cga
Remember to check out fallen enemies' inventories in #StarCadre Combat Class, and not only in Retrieval and Gathering missions. Some of your units might be lightly armed, and benefit from weapon and armour upgrades kindly bequeathed by the enemies you've dealt with. You might also find an extra blade or two for freeing hostages more quickly. Get the game from https://cyningstan.itch.io/star-cadre-combat-class #ibmpc #msdos #cga
Entering a large room or corridor can be intimidating in #StarCadre Combat Class, as you've no idea how many enemies are lurking behind that door. This is a good time to make use of Stealth. Having a unit with a good Stealth skill creep into the doorway allows you to see how much danger there really is. Make sure you don't leave your unit in the doorway though, or they will be seen and attacked during the enemy turn! Get the game from https://cyningstan.itch.io/star-cadre-combat-class #ibmpc #msdos #cga
If a #StarCadre Combat Class unit carries more items than they can manage, they'll start to slow down, and nearly everything they do will take more of their precious action points. So don't over-equip your units, and when on a gathering mission, share out the load between the units that can manage it best. Each unit can carry a number of items equal to their strength minus 2, before encumbrance takes effect. Get the game from https://cyningstan.itch.io/star-cadre-combat-class #ibmpc #msdos #cga
Opportunity Attacks in #StarCadre Combat Class allow units to attack enemies during the enemy's turn. If a unit has enough action points when an enemy appears within attack range, the unit will attack. Using opportunity attacks you're not taken by surprise when the enemy takes their turn! But beware, because the computer can use opportunity attacks too. Get the game from https://cyningstan.itch.io/star-cadre-combat-class #ibmpc #msdos #cga
The score table contains an entry for each mission type at each difficulty level, to encourage you to play them all, Download the game from https://cyningstan.itch.io/star-cadre-combat-class and give it a try! #starcadre #ibmpc #msdos #cga
For a Gathering mission you need to stick around a bit longer and find as many data cards as you can. You're scored on the number found and time taken, so you must decide when to stop looking. https://cyningstan.itch.io/star-cadre-combat-class #starcadre #ibmpc #msdos #cga
In a Retrieval mission you have to find the very important macguffin and get out with it in your possession. It may be in a cabinet or it might be carried by an enemy. https://cyningstan.itch.io/star-cadre-combat-class #starcadre #ibmpc #msdos #cga
Rescue missions are subtly different. With multiple hostages to find, some of whom have useful skills, you can recruit the hostages themselves to help. You also score per hostage freed. https://cyningstan.itch.io/star-cadre-combat-class #starcadre #ibmpc #msdos #cga
The Hostage mission has a clear focus: find the named individual and get them out alive. Hostages need to be cut free; if your team doesn't have a blade you'll need to find one. https://cyningstan.itch.io/star-cadre-combat-class #starcadre #ibmpc #msdos #cga