I wonder how the C++ sender/receiver concurrent computation model compares to Hoare's CSP (communicating sequential processes) or its incarnation OCCAM.
Is there a channel abstraction or are connections implicit by combination?
#Cpp #SenderReceiver
I wonder how the C++ sender/receiver concurrent computation model compares to Hoare's CSP (communicating sequential processes) or its incarnation OCCAM.
Is there a channel abstraction or are connections implicit by combination?
#Cpp #SenderReceiver
@ericniebler in your blog post https://ericniebler.com/2024/02/04/what-are-senders-good-for-anyway/ you write under Step1: The Allocation:
> [*]: Or rather, it will look like this after P2855 is accepted.
Is this currently implemented in the code at https://github.com/NVIDIA/stdexec (I had a bit of a problem figuring out the macros đ ), or in a fork somewhere?