Substance HyperGraph 1

!! 400 patterns !!79,289 hand drawn & carefully placed shape layers ♥️What is it?This is a SBSAR Substance Designer Archive!Compatible with the freely available Substance Player.Or, if you have access, this is also usable as a template for inclusion in more complex Substance Designer graphs.Purpose:A wide range of PBR textures for your game or video project. The foundation of each pattern is vector art, for unparalleled crisp edges at low or high resolution. The goal is to make a set of textures that will never need to be remastered.Pattern Atlas (Index In Corner):Controls:Generate a stored pattern by selecting the row(1-20) and column (1-20).2 layers of dirt each with:+level+color+rough+metal5 histogram regions for setting color and roughness3 histogram regions for setting metalnessOutputs:+base color+roughness+metalness+normal+height+emissionChangelog:4/23/2023 - Released v4, with linear 1-400 pattern id input for simplicity. FXAA anti-aliasing on height-map output.

Gumroad

Vol7a published yesterday over on https://swizzle.fun

20 patterns for $5

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#MaterialArt
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Swizzle.fun Game Art: textures, props, characters

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