slaying in the face of utter adversity, it's another #rowbotrally PROGRESS REPORT
the benefits of five-point grayscale in action: a CRISPY 2x2 bayer that's gonna look sooo damn good on the #playdate screen. just two cutscenes left to draw — been kinda slackin' on 9, hope to finish that one tmrw!
#rowbotrally PROGRESS REPORT
cutscene 7 is DONE — that means there are only TWO MORE cutscenes left to draw!! from there, it's on to doing the V/A editing (easy), and like 2 tiny code things. hopefully gonna start release-candidate playtesting in the middle of this month!
the game releases tuesday, december 17th — try the FREE demo & give it a wishlist at https://play.date/g/rbr !!
#rowbotrally PROGRESS REPORT: cutscene 4 animation is now DONE!! just three left to do — tomorrow, we start work on cutscene 7!
in case you missed it, by the way... we found out yesterday morning that rowbot will officially (hopefully) release on december 17th, 2024!!
#rowbotrally PROGRESS REPORT: jesus christ
so i got seven scenes' worth of cutscene 4 done tonight. granted, a few of 'em share a similar base, but that means it's already near halfway done! let's see if we can't finish this before october ends like i planned to