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#TheRetroHour (#Retro
#Gaming Podcast) | 530: Inside Gargoyle Games: Stuart Cox on Light Force, Scooby-Doo and ThunderCats - The
#RetroHour EP530
https://www.podbean.com/ea/dir-yekdk-2d8f00b8
530: Inside Gargoyle Games: Stuart Cox on Light Force, Scooby-Doo and ThunderCats - The Retro Hour EP530
This week, we’re joined by Stuart Cox, artist at the legendary Midland studio Gargoyle Games, for a brilliant trip through the golden age of British 8-bit development. Stuart shares how he went from the Dragon 32 and early arcade obsessions to working on Scooby-Doo, Light Force, Shockway Rider, Hydrofool, ThunderCats and more, with stories of rapid-fire development, clever tricks to push the ZX Spectrum, digitised graphics, Rob Hubbard’s incredible turnaround times, the truth behind the “Wolf” and “Samurai Dawn” confusion, and even the lost ThunderCats NES port. A proper behind-the-scenes look at one of the UK’s most fascinating 1980s game studios.Stuart's current project: https://www.wireadmin.comContents:00:00 – The Week’s Retro News Stories50:41 – Gargoyle Games InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comCheck out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesA1200 Delayed: https://tinyurl.com/yfzd3wddTomb Raider Side-Scroller: https://tinyurl.com/msn72sabTomb Raider On N64: https://tinyurl.com/bdfz8zdsC64 And Spectrum Handhelds: https://tinyurl.com/mwv2bj88Zapped To The Past: https://tinyurl.com/2rvzth58Cancelled Simpsons Game Revealed: https://tinyurl.com/4444m3aaAsk.com Shuts Down: https://tinyurl.com/mr467ybyResident Evil Teaser Trailer: https://www.youtube.com/watch?v=SJPu1spHqfk
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#TheRetroHour (#Retro
#Gaming Podcast) | 529: Nightdive, Stardock and the Business of Saving Classic Games: Larry Kuperman - The
#RetroHour EP529
https://www.podbean.com/ea/dir-c6t6v-2d543fe6
529: Nightdive, Stardock and the Business of Saving Classic Games: Larry Kuperman - The Retro Hour EP529
This week, we’re joined by Larry Kuperman, former VP of Business Development at Nightdive Studios, former Business Development Manager at GameStop, Stardock veteran, and co-founder of the IGDA Ann Arbor Chapter. Larry shares incredible stories from the business side of games, from discovering Wolfenstein 3D on a mighty 486, selling custom PCs in the ’90s, and Stardock’s early digital distribution gamble, to GameStop’s attempt to compete with Steam and Nightdive’s mission to bring classics like Turok, System Shock, Star Wars: Dark Forces and more back to life. We also dig into DRM, lost source code, game preservation, and why classic games are art worth saving.Contents:00:00 – The Week’s Retro News Stories49:20 – Larry Kuperman InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Nottingham Gaming Market: https://www.nottinghamgamingmarket.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesVCF Bomb Scare: https://tinyurl.com/c4k2kb27Resi 4 On Dreamcast: https://tinyurl.com/ud4v8t69Commodore 64C Returns: https://commodore.net/GoatBeat Hits C64: https://tinyurl.com/4cebch5bMajora’s Mask On Vita: https://tinyurl.com/8dzxj937Warhammer Classics Return: https://youtu.be/crVfMM3by_k
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#TheRetroHour (#Retro
#Gaming Podcast) | 528: The Man Behind the Atari Jaguar: John Mathieson- The
#RetroHour EP528
https://www.podbean.com/ea/dir-xvbfv-2d160756
528: The Man Behind the Atari Jaguar: John Mathieson- The Retro Hour EP528
This week, we’re joined by John Mathieson, the hardware designer best known as the father of the Atari Jaguar. John takes us through an extraordinary career that began at Sinclair Research on the ZX Spectrum, before moving through ambitious and often misunderstood projects including Loki, the Konix Multisystem, Atari’s Panther and Jaguar, and later the Nuon. Along the way, he shares brilliant behind-the-scenes stories about working with Clive Sinclair, Jeff Minter and the Tramiel-era Atari team, and reflects on the technical ideas, challenges and missed opportunities behind some of gaming’s most fascinating machines. Contents:00:00 – The Week’s Retro News Stories53:08 – John Mathieson InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Nottingham Gaming Market: https://www.nottinghamgamingmarket.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesStunt Car Racer 60FPS Update: https://tinyurl.com/48auryjzStunt Car Racer Multiplayer: https://tinyurl.com/4juw2a99Pokémon Adventure Demo: https://tinyurl.com/2bcntp4uCrystian And The Lost Crystals: https://tinyurl.com/4ju936w9DS And PSP Screen Fix: https://tinyurl.com/4mphcth5SuperSega Creator Returns: https://tinyurl.com/5eezr29vSega RPG Returns: https://tinyurl.com/nw8jupxa
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#TheRetroHour (#Retro
#Gaming Podcast) | 527: The Untold Story of the Amstrad Scene PD Libraries, Magazines and More - The
#RetroHour EP527
https://www.podbean.com/ea/dir-9jcur-2ce46bb7
527: The Untold Story of the Amstrad Scene PD Libraries, Magazines and More - The Retro Hour EP527
On this week’s podcast, we celebrate 42 years of the Amstrad CPC with special guest Jo Cook, who takes us deep inside the Amstrad scene of the late 80s and 90s. From growing up with a CPC 464 and helping run the legendary King Arthur’s Domain PD library and Merlin-Serve, to writing for Amstrad Action and seeing the community evolve into the modern day, Jo shares a warm, funny and fascinating insider’s view of one of Britain’s most beloved computer scenes.UK Amstrad Group: https://www.ukag.org.uk/Contents:00:00 – The Week’s Retro News Stories49:16 – Amstrad Group InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Nottingham Gaming Market: https://www.nottinghamgamingmarket.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesNew Neo Geo Hardware?: https://tinyurl.com/n8eheyw9Mac OS X on Wii: https://tinyurl.com/4rzxpk76Eclipse Blade Emerges: https://tinyurl.com/23eewcuaMiracle Boy on Atari ST: https://tinyurl.com/453duhkeGround Zero Terror: https://tinyurl.com/42me5wh8Mario on Master System: https://tinyurl.com/4bn4zzpx
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#TheRetroHour (#Retro
#Gaming Podcast) | 526: Galloping Ghost: The Story of America’s Biggest
#Arcade - The
#RetroHour EP526
https://www.podbean.com/ea/dir-9btvi-2cb5bf16
526: Galloping Ghost: The Story of America’s Biggest Arcade - The Retro Hour EP526
On this week’s podcast, we’re joined by Galloping Ghost Arcade owner Doc Mack and filmmaker Craig Bass to explore the story behind one of the most legendary arcades on the planet. From Doc’s earliest memories of Pong and the golden age of the arcade, to rare prototypes like Primal Rage 2 and the making of Craig’s upcoming documentary Ghostlord and the Quest for Dark Presence, this is a fascinating look at arcade history, preservation, and the passion that keeps these classic games alive.Ghostlord movie: https://www.ghostlordsquest.com/Galloping Ghost arcade: https://www.gallopingghostarcade.com/Contents:00:00 – The Week’s Retro News Stories46:30 – Galloping Ghost InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesDVD on Dreamcast: https://youtu.be/ntj_tUHKAaECastle Adventure for Amstrad: https://tinyurl.com/29dt5k46PS1 Emulator Adds VR: https://tinyurl.com/2hzn7e6xPond Versus Bond: https://tinyurl.com/yau26n3jC64 Impossible Mission Sequel Announced: https://youtu.be/lMvGh1azQ7oDolphin Adds Game Boy Player: https://tinyurl.com/ycy3rdnp
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#TheRetroHour (#Retro
#Gaming Podcast) | 525: 9/9/99: What Really Happened on
#Dreamcast Launch Day - The
#RetroHour EP525
https://www.podbean.com/ea/dir-igcw6-2c84b336
525: 9/9/99: What Really Happened on Dreamcast Launch Day - The Retro Hour EP525
On this week’s podcast, we’re joined by Alexander Danielian, the Electronics Boutique retail manager whose Sunset Galleria store became Sega’s official US Dreamcast launch location on the legendary 9/9/99 release day. Alexander takes us inside one of the wildest retail events in gaming history, from building Dreamcast hype against all odds and working directly with Sega and Bernie Stolar, to the midnight queues, tournament atmosphere, sell-out crowds and the chaos caused by faulty launch copies of Sonic Adventure. It’s a brilliant insider story from the shop floor at the exact moment Sega made its last great hardware stand. Contents:00:00 – The Week’s Retro News Stories55:09 – Alexander Danielian InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesEvercade Nexus Revealed: https://tinyurl.com/yut6zatrAlien Breed On Speccy: https://tinyurl.com/mrxhf5hwLost Dreamcast Game Returns: https://tinyurl.com/5ac8wmhuUnreleased GBC Platformer: https://tinyurl.com/2fsj9rccPrince Of Persia Flipper: https://tinyurl.com/27nrue37GTA IV Beta Found: https://tinyurl.com/3rwpyxvx
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#TheRetroHour (#Retro
#Gaming Podcast) | 523: What It Was REALLY Like Working at Sony PlayStation in the 90s - The
#RetroHour EP523
https://www.podbean.com/ea/dir-wh772-2c1ad41e
523: What It Was REALLY Like Working at Sony PlayStation in the 90s - The Retro Hour EP523
Alex Sulman joins us to share his journey from typing in code on the ZX Spectrum to designing major titles at Sony, Blizzard, DICE and beyond. We hear about his early days in QA at Sony Cambridge, working on classics like Medievil, Frogger and Primal, and hear behind-the-scenes stories from PlayStation’s golden era, the launch of the PS2 and PS3. Alex also discusses developing 24: The Game, contributing to God of War 3, and bringing his experience to Diablo 3, along with insights into how games were really made during the 90s and early 2000s—and how a simple fanzine helped launch his career. Dev to Dev podcast: https://podcasts.apple.com/ro/podcast/dev-to-dev/id1836754572Contents:00:00 – The Week’s Retro News Stories57:56 – Alex Sulman InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesEx-Xbox Icon Joins Commodore: https://tinyurl.com/3mn8m48bLost Star Wars Xbox Game: https://tinyurl.com/2s3sz3w6New Atari Jaguar Racer: https://tinyurl.com/bdfhdpkeNightdive Sin Remaster Update: https://youtu.be/Tw5DMMTfk5oMonkey Island C64 Port: https://tinyurl.com/msct5wnnMega CD Dev Kit Milestone: https://tinyurl.com/mry7m64sDefender Of The Crown Remake: https://tinyurl.com/2rzj577c
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#TheRetroHour (#Retro
#Gaming Podcast) | 522: The Untold Story of TDK Mediactive: Nintendo, Star Wars & More - The
#RetroHour EP522
https://www.podbean.com/ea/dir-cy2au-2beb1e37
522: The Untold Story of TDK Mediactive: Nintendo, Star Wars & More - The Retro Hour EP522
This week we’re joined by Vincent Bitetti, former CEO of TDK Mediactive, for a fascinating look at one of gaming’s most unusual industry journeys. Starting in the early days of BBS networks and sound-effect licensing, including iconic properties like Star Wars, Star Trek, and Babylon 5, Vincent helped pioneer digital media distribution before leading TDK’s push into video games during the CD-ROM boom. We discuss how TDK evolved from an audio hardware giant into a multimedia powerhouse, their links to Nintendo and the GameCube era, and the art of spotting market opportunities before they explode. Contents:00:00 – The Week’s Retro News Stories49:14 – TDK Mediactive InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesNintendo PlayStation Prototype Found: https://tinyurl.com/yz2u7yh5Street Fighter 2 Amazing New Spectrum Version: https://tinyurl.com/ra7f3m4Mad Dog McCree In ScummVM: https://tinyurl.com/3zsx2xhsGame Boy Camera Phone Transfer: https://tinyurl.com/uktvuhtnSaturn’s Last Mystery Revealed: https://tinyurl.com/2u9wde5b
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#TheRetroHour (#Retro
#Gaming Podcast) | 521: The Story Behind the Vectrex Mini - The
#RetroHour EP521
https://www.podbean.com/ea/dir-jqszj-2bb67df1
521: The Story Behind the Vectrex Mini - The Retro Hour EP521
This week we’re joined by David Oghia, the man behind the upcoming Vectrex Mini. We explore his journey from discovering the ZX81 in the early 80s to working on official Star Wars publications and visiting Skywalker Ranch, before diving into the revival of one of gaming’s most unique consoles. David explains why the original vector-display Vectrex remains so special, the challenges of recreating it with modern hardware, and how the Kickstarter campaign unexpectedly smashed its funding goal. We also discuss games, overlays, controllers and what the future might hold for the reborn Vectrex brand.Contents:00:00 – The Week’s Retro News Stories46:05 – Vectrex Mini InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesTriforce Arcade Emulation: https://tinyurl.com/ycxwe6hwRave Racer On Consoles: https://tinyurl.com/38mbt8puRemote Vintage Mainframes: https://tinyurl.com/mryykp8kEvercade Wireless Controller: https://tinyurl.com/5bjmj36xUnreal Tournament 2004 Patch: https://tinyurl.com/4cutcc3dHyper Sentinel Fusion: https://tinyurl.com/mrdeupdt
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#TheRetroHour (#Retro
#Gaming Podcast) | 520: The Graphics of Core Design - The
#RetroHour EP520
https://www.podbean.com/ea/dir-vm89t-2b7cc736
520: The Graphics of Core Design - The Retro Hour EP520
This week, we’re joined by Core Design artist and animator Billy Allison, whose incredible career spans hand-drawn children’s TV classics like SuperTed and The Forgotten Toys through to iconic 16-bit games including Chuck Rock, Wonder Dog, Bubba 'n' Stix and more. Billy shares how he went from experimenting with animation on a ZX Spectrum and Deluxe Paint to pushing early 3D on Shadow Man and revisiting Alien Breed years later. From sneaking into film school rostrum rooms to pioneering full-screen Amiga cutscenes.Contents:00:00 – The Week’s Retro News Stories51:34 – Billy Allison Core Design InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Play Expo Blackpool: https://www.playexpoblackpool.com/Check out PCBWay at https://pcbway.com for all your PCB needsWe need your help to ensure the future of the podcast, if you’d like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesN64 & PS2 Mario Co-Op Mod: https://youtu.be/gCza2KrstxEAmiga Mario Kart Clone: https://tinyurl.com/2s4y92d4Minecraft On Sega Saturn: https://tinyurl.com/fwcr2d3dBest Way To Play Fan Translations: https://tinyurl.com/378jn4r2Castlevania Silent Planet: https://tinyurl.com/bdhdn5z3New bsnes Build Adds Multitap: https://tinyurl.com/yt4nwvj4