A Quick Dive in Unreal Windows Contextual Commands
We're going to take a look at what happens in those unreal windows contextual menu commands.
Sharundaar's Blog#notGDC submission from 2022:
"Multiplayer Best Practices in Unreal Engine" by Omid Kiarostami
https://www.youtube.com/watch?v=UstLLZbkmOQ 
Multiplayer Best Practices in Unreal Engine #NotGDC
YouTube#notGDC submission from 2019:
"72 Hour Indie Game Development Timelapse in 10 Minutes" by ChairGTables
https://www.youtube.com/watch?v=9yLGYredLIY 
72 Hour Indie Game Development Timelapse in 10 Minutes | Super Ledgehop: Double Laser
YouTube#notGDC submission from 2020:
"Commandos Cone of Sight FX in Unity" by Josue Candela
https://youtu.be/EOW_sBsoYyY 
Commandos Cone of Sight FX in Unity | GPUMAN
YouTube#notGDC submission from 2023:
"Beginner-friendly guide to a simple 2D physics engine" by Nikita Lisitsa
https://twitter.com/lisyarus/status/1318605976786919424 
Nikita Lisitsa (@lisyarus) on X
As promised, a (mostly) beginner-friendly thread on how to code simple physical simulations like those I've been posting recently.
X (formerly Twitter)#notGDC submission from 2024:
"Postmortem but not really - Hazuki Dies: She Has No Name Demo" by ChairGTables
https://www.youtube.com/watch?v=hSGmvm3uMUs 
Stay Motivated Making Games By Having Fun With Your Inspirations! - Hazuki Dies Indie Dev Insight
YouTube#notGDC submission from 2023:
"An Example of a Progressive Indie Design Philosophy" by Fabian Fischer
https://twitter.com/Ludokultur/status/1590003852753129472 
Fabian Fischer (@Ludokultur) on X
Today I'll talk about my personal #GameDesign and #IndieDev philosophy, specifically these principles: https://t.co/U5UqyFp5rz
I will add example games as screenshots (game names and more details in the alt text if you're interested).
Thread! 🧵👇
X (formerly Twitter)#notGDC submission from 2023:
"An Example of a Progressive Indie Design Philosophy" by Fabian Fischer
https://twitter.com/Ludokultur/status/1590003852753129472 
Fabian Fischer (@Ludokultur) on X
Today I'll talk about my personal #GameDesign and #IndieDev philosophy, specifically these principles: https://t.co/U5UqyFp5rz
I will add example games as screenshots (game names and more details in the alt text if you're interested).
Thread! 🧵👇
X (formerly Twitter)#notGDC submission from 2023:
"Unreal Engine - A non-destructive and better synced network clock" by Alvaro Jover
https://vorixo.github.io/devtricks/non-destructive-synced-net-clock/ 
Unreal Engine - A non-destructive and better synced network clock
Do you want to have a better synced clock in Unreal Engine without removing the default “synced” clock? This is your post!
DevtricksA Quick Dive in Unreal Windows Contextual Commands
We're going to take a look at what happens in those unreal windows contextual menu commands.
Sharundaar's Blog