Finally what fighting games have been missing, a Pac-Man gamemode:

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Nana Shimura combo I guess.

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I was wondering when there'd be some sort of proper DLC schedule for All's Justice, Star getting shadow dropped set a weird precedent, but I guess the devs are sticking to that precedent.

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Oh hey the final boss in All's Justice got nerfed. There's not a ton else in the 2.1 patch notes.

https://www.bandainamcoent.com/news/my-hero-academia-alls-justice-version-2-10-updates

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This combo is a minute long 💥. Building a full 3 bars of super is crazy in this game.

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This optimization is starting to feel lame.

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I already knew the 2nd hit of Armored All Might's kick rekka was really useful for tag combos, but somehow I only just realized it's useful for his solo combos. I'm glad to now know that I can combo into Can't Stop Twinkling, I quite like that move.

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Tagging seems to cause most of the jank in this game:

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Certain things in this state can trigger an even weirder glitched state in which you lose the ability to attack. To be clear player 2 is the one who lost the ability to attack in this clip.

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In All's Justice if you get hit while tagging at the right time, the character you're tagging into will awkwardly stand and wait for the opponent's combo to finish.

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