This is hands-down the best and the most supplement by me when it comes to running #Fantasy #RPG, be it #OSE or #IcyNSR.
https://www.drivethrurpg.com/en/product/13113/grain-into-gold
@wdsouth hi, Will! I love #MTG and I got into #Netrunner recently.
I also really want to get a group going for playing an adaptation of #AsphaltAndTrouble for #IcyNSR, a #TTRPG system I made for being tactical and crunchy while being extremely beginner-friendly.
If you want to play online, it would be a banger.
This is hands-down the best and the most supplement by me when it comes to running #Fantasy #RPG, be it #OSE or #IcyNSR.
https://www.drivethrurpg.com/en/product/13113/grain-into-gold
#IcyNSR rules! More specialist skills, concluding the second set of moves.
PDF: https://drive.google.com/file/d/1OO8IxJDdNFzsZmH_Hlbjo0MHsFQm2-Ve/view?usp=sharing
Today's supporitng #dungeon23 entry: #IcyNSR rules hosted online!
Easy to look stuff up.
Supporting #dungeon23 Jan 19th entry!
Brawler and #flanking. Note how flanking doesn't give any bonuses out of the box, but if players want to play with it, here are the rules for them to enjoy. They can design abilities that rely or become better with flanking!
Also, bind and wind (which is a very principled medieval fencing move!) is the first rule in #IcyNSR that refers to a rule that's on another non-core card 🤫
Feb 1st supporting #dungeon23 is an #OSE (sorry, mom) spell "Liquid Manipulation".
It was way harder to come up with interesting semantics for it, but actually writing stuff for OSE is so much easier than for #IcyNSR.
#OSR games, as opposed to #NSR games have wordiness in their DNA, and writing wordy texts is a breeze!
Also, don't worry, I remember that I owe January some #dungeon23 content, I'll publish more #IcyNSR backlog soon. If someone wants to run an #IcyNSR session, feel free to reach out to me for all the rule cards in one place and in a hyperlinked format. It's rules-distributed (kinda rules light, but you can hand out the rules on demand to your players, making them the lawyers of some marginal mechanics they asked for to have fun), crunchy, tactical and ready to play.