The #CallForPapers for the #HistoricalNetworkResearch conference #HNR2026 has been extended to Dec. 21! So still some time to submit something and visit beautiful Turin. https://historicalnetworkresearch.github.io/turin/cfp/ #DigitalHumanities #NetworkAnalysis
Call for Papers

The Historical Network Research Conference 2026 in Turin

Martin Grandjean

Call for papers from the Journal of Historical Network Research on :

«Historical Network Analysis in Computer Games»

"We therefore invite submissions of papers that address the following questions, among others: How can computer games be used to simulate and research historical networks? How are connections between actors modeled in computer games? What insights into historical network research can be gained from computer games, e.g. through the use of agent-based modeling?"

Deadline for 500 words abstracts is 31 January 2024 (complete paper: 31 July 2024).

https://jhnr.net/announcements#cfp-historical-network-analysis-in-computer-games-special-issue

#GameStudies #HistoricalNetworkResearch

This post “Modularity maximization considered harmful” is an excellent, thorough yet readable piece by @tiago. I'd consider it a must-read for anyone in #HistoricalNetworkResearch #HNR, given that the modularity method in #Gephi was the first introduction to community detection for many of us. @dh #DigitalHumanities
https://skewed.de/tiago/blog/modularity-harmful
No free lunch in community detection?

Tiago Peixoto's blog: network science, inference, and other things.