Last demo before going back to the backlog: the #pointandclick #HABROMANIA
Good concept, lousy execution
The idea of a twisted and creepy Alice in Wonderland is a welcome but fairly explored concept, and it doesn't help the game that it lacks some quality of life features like arrows showing the next zone, or the possibility to highlight interactable objects, still the game is early in its production, so it's possible that those annoyances will be addressed

