New ~animated~ cover image for Grapple Tower. I had to optimise it quite a bit for itch, but you're getting the full quality version.

Also the game now has an optional leaderboard and a handful of other last-minute tweaks.

#game #GameJam #GDevelop #GDevelopJam #gamedev
https://damonwakes.itch.io/grapple-tower

I'm wondering if I should add high scores to Grapple Tower (based on time to complete it). The first run through relies on a certain amount of trial and error, so that's not ideal, but it would be nice to add a little replayability.
#game #GameJam #GDevelop #GDevelopJam #gamedev
https://damonwakes.itch.io/grapple-tower
Grapple Tower by Damon L. Wakes

Use your stretchy grapple arms to climb to the top!

itch.io
Anyway, Grapple Tower is now available to play - possibly in full - with six days, 19 hours of the jam still to go. Please do give it a try and let me know if you have any suggestions! I wanted to get the bulk of it done this weekend because I'm expecting a busy week, but may still have a little time to tinker.
#gamedev #GameJam #GDevelopJam #game #games
https://damonwakes.itch.io/grapple-tower

Holy moley! There are over 2000 people signed up to this jam, and I was among the first 12 to submit.

I knew I was early, but I didn't realise I was THAT early.
#gamedev #GameJam #GDevelopJam #game #games

I've added a black outline to the layer with the basic walls and whatnot on it, and it's amazing how much more readable the whole thing is now.
#gamedev #GameJam #GDevelop #GDevelopJam
Okay! Grappling hook arms are now working nicely. This feels good enough that I think I could probably just focus on building the tower into a little playground for now and worry about adding any extra mechanics later.
#gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday
Tackling what I thought would be a simple little project for the GDevelop BIG Game Jam. Accidental popping and locking works pretty well so far. The intended grappling hook arm gameplay? Not so much.
#gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday
The results for GDevelop Big Game Jam #8 have been released, and "Don't Let Them Take Control!" came in 23rd out of 352 overall! I'm super happy with the result, especially considering that the game made it into the top ten in multiple subcategories.
https://damonwakes.itch.io/dont-let-them-take-control
#game #games #GameJam #GDevelop #GDevelopJam #gamedev
I've got a new game out! In "Don't Let Them Take Control!" you play as a penguin throwing rocks at windows to prevent them yoinking the buttons that allow you to do anything. It is most certainly just a silly game about a penguin and some windows and not a paper-thin analogy for something nerdy.
#GameJam #game #GDevelop #GDevelopJam
https://damonwakes.itch.io/dont-let-them-take-control
Don't Let Them Take Control! by Damon L. Wakes

Wait. Where did my buttons go?

itch.io
New game! Steambot Struggle is the project I've been working on for the past nine days, for GDevelop BIG Game Jam 6. The theme was "Fix It!" and the game had to include online multiplayer. This is easily the most complex thing of its sort I've ever made.
#GDevelopJam #GDevelop #gamedev #GameJam #game #videogames
https://damonwakes.itch.io/steambot-struggle
Steambot Struggle by Damon L. Wakes

Sometimes it takes a robot army to stop a robot army.

itch.io