I was wrong, because there's also a bug in the final release version of Zork II where the dragon will come back to life if you get yourself killed. Which means you can lead the dragon all the way to the end of the game.

I think I'm going to call him George.

But at least I can be 100% sure he won't follow me into Zork III.

#Infocom #Zork #FunBugs

So how far can you get the dragon to follow you anyway?

Not up the volcano obviously, because to get there you need to get rid of the dragon once and for all. And not into the Wizard's domain, because you can't get the key until after you get rid of the dragon.

Unless you're willing to exploit another bug: If you try to unlock the door, there's a random chance that you will drop the key even if you're not carrying the key.

But that's probably as far as it goes. Maybe?

#Infocom #Zork #FunBugs

Playing some Zork II. That's one determined dragon!

Looking at the source code, it looks like the intention is that the dragon should stop following you if you reach the boundaries of his area. At that point, he has a 25% chance of growing bored and returning to his lair, and a 75% chance of staying angry.

If he stays angry, even though he didn't follow you into this room he will still follow you into the next one if you balance things just right.

#Zork #Infocom #FunBugs

FOR A LIMITED TIME ONLY: Altmetric is tracking online attention back as far as Zero BCE. Yes it’s a slight bug and we are fixing it, but we are looking forward to your REF impact statements from the Medieval era nevertheless. #FunBugs
It is now punishing me for these toots by not caching compilations anymore and saying I can't restart debugging because of an error when I haven't changed anything.
#FunBugs #VisualStudio
Yay, it happened again. It was in a file that is opened, but I haven't looked at since the project was loaded. But it *is* the source of something I was hovering over ...
#FunBugs
I guess I should've tagged this #FunBugs

Another epic #VisualStudio (or MS #dotnet development platform, or the project I'm working on) moment:

Every once in a while the app crashes on startup because it can't find #CefSharp. It's installed as a #NuGet package, right version and everything.
So I go to the NuGet folder, delete cefsharp.common, let it restore the package on build and everything is fine again (until it isn't anymore).

#FunBugs