As promised last week, I've been messing around with #FlipperMCE and Swiss and got something working that I just didn't want to completely keep to myself 馃槈
It's a PoC, it's really rough, the code is smelly, but it boots some games at least 馃槈 Full writeup here:
https://flippermce.github.io/swiss/
Swiss - FlipperMCE

Open Source GameCube Memory Card Emulator

Good news: looks like I might soon release a PoC implemented in #Swiss to start games from #FlipperMCE
Please note: this may have bugs and may be suboptimal! It will also not be PR鈥榙 to mainline Swiss, since it doesn鈥榯 meet its quality expectations.
Still interested?
And just for completeness sake 馃槂 You can order #FlipperMCE from any vendor or manufacturer you like - the PCB files are available on https://github.com/FlipperMCE/pcb
I ordered my batch order at JLCPCB which is a bit more involved than PCBWay, but may also be a bit cheaper depending on where you live 馃槈
GitHub - FlipperMCE/pcb: FlipperMCE PCB

FlipperMCE PCB. Contribute to FlipperMCE/pcb development by creating an account on GitHub.

GitHub
Thanks @RetroRGB for also covering the #FlipperMCE in your weekly roundup鉂わ笍
I just added a list with all #FlipperMCE compatible GameCube apps to the wiki. Those apps are able to use FlipperMCE as a block device 馃槉 Thanks @extrems
https://flippermce.github.io/features/#compatible-apps
Features - FlipperMCE

Open Source GameCube Memory Card Emulator

Thanks @machonachomedia.bsky.social for covering the #FlipperMCE on your channel馃槉 this is really a great overview about its features!!

https://youtu.be/N17QxopYN1A?si=s7XoDLOxbX1JSdJg

There鈥檚 A Computer In My Gamecube Memory Card | FlipperMCE

YouTube
Starting to add some outputs for SD diagnostics on #FlipperMCE and #sd2psXtd
Release time for #FlipperMCE 1.1.3 馃槈
This time: improve MMCE implementation and add quick boot support for silversteels gekkoboot fork 馃槉
https://github.com/FlipperMCE/firmware/releases/tag/1.1.3
Release 1.1.3 路 FlipperMCE/firmware

Features Add pre-boot MC ID (BBsan) In DEBUG mode, continue booting if PSRAM is not identified (BBsan) Bug Fixes settings loading from sd (BBsan) Make sure to return if no write has been started...

GitHub

#FlipperMCE 1.1.1 is out, fixing some minor issues and preparing Swiss Block Device implementation

https://github.com/FlipperMCE/firmware/releases/tag/1.1.1

Release 1.1.1 路 FlipperMCE/firmware

1.1.1 Fix issue with some games seeing corrupt cards Improve Block Device Mode Bug Fixes Race Condition for Block Read (BBsan) Use DMA for block read (BBsan) Do not check for reset during transf...

GitHub
It's release time again 馃槈 #FlipperMCE 1.1 is out, fixing some bugs. Additionally this adds support for the MMCE block specification, so software build against latest libOGC2 can access the SD card of FlipperMCE!
https://github.com/FlipperMCE/firmware/releases/tag/1.1.0
Release 1.1.0 路 FlipperMCE/firmware

Features feat: Game Splash support feat: Block Device Mode Bug Fixes fix: Fix GCMM compatibility fix: Lots of under the hood fixes Commits 173365e: Update Variants (BBsan) 47244e3: Fix switchi...

GitHub