In a 2015 radio interview I described AI inference as high-level algebra and argued that the hardest problems would be institutional, not technical.
That interview recently resurfaced on Slashdot, so I updated the Doomlaser about page to clarify the long-arc through-line behind the studio’s work.
#CreativeTools #AIandArt #CreativeInfrastructure #GameDev #FilmTech


