What a ride. The annual #AdventureJam game jam took place over the past two weeks. I've entered in the jam every year since its inception. This year I decided, for the first time, not to use #AdventureGameStudio, but #CREY for my game. And I got off to a great start... and then did nothing for about a week-and-a-half. So, with the deadline fast approaching at 2 am last night, I had to concede that I wasn't going to make it in time. Too bad!

But I made a new friend along the way. And here he is: