A new #BattleHigh2 A+ Xchange screenshot
Some #BattleHigh2 A+ Xchange progress. Implementing a Wipeout state similar to MerFight's; however, unlike MerFight's, it will reset if you perform a super or a rush cancel, allowing you to use meter to extend a combo but also visualize when a combo is ending.
And I fixed weird ground shadows issues (hopefully)
