Finding Freedom in the Open Space: How Baby Steps Learned to Walk

Developer Gabe Cuzzillo reveals how a Mirror's Edge custom map and Japanese skateboarder Gou Miyagi shaped Baby Steps' level design philosophy.

The Daily Perspective

Baby Steps is the wildest walking simulator of the year, blending humor and frustration.

From the creators of QWOP, it promises laughs but can wear thin quickly.

Perfect for those seeking a tough challenge, but buyer beware!

#BabyStepsGame

https://www.thegamer.com/baby-steps-review/

Baby Steps blends the clumsy charm of QWOP with a focus on the journey over the destination.

As its release nears, excitement builds for this unique gaming experience from Bennett Foddy.

#BabyStepsGame

https://gamersocialclub.ca/2025/09/23/baby-steps-review/

Baby Steps flips the script on AAA gaming by embracing its 'walking simulator' roots, making every step a challenge.

With quirky design and improv dialogue, it proves fun can thrive outside the usual blockbuster mold.

#BabyStepsGame

https://gamerant.com/baby-steps-game-design-different-good-gra/

Devolver Digital has pushed back the release of Baby Steps to September 23, now clashing with Hollow Knight: Silksong.

Explore a unique world as Nate, an unemployed failson, in this physics-based walking simulator.

#BabyStepsGame

https://www.gematsu.com/2025/08/baby-steps-delayed-to-september-23