Interactive fiction, that's how nerdy I am. Check out this absolute stunner of a physical release. A tiny bit inspired by Infocom. Love it to pieces #a1rl0ck #interactivefiction #textadventure #physicalmedia #retrogaming #infocom
We progressed quite a bit today in #a1rl0ck. The story is really good, the sense of discovery is suitable and creates quite a bit of suspense. But… little imperfections in the prose and gameplay often break the immersion. We managed to get to the upper food court level and there we find a dead body. And a sinister figure. Or is it both the same…? Writing like this confused us at a couple of points in the game. What do you think?
#interactivefiction #PunyInform

Some critique for A1RL0CK, the text adventure:
I am at odds with a couple of puzzles in the first part of the game.
The first puzzle I find a bit weird is the dumbwaiter. We found out we can "repair" it with the exploding can, but I don't think this is logical in the game itself. The whole setup with the empty closet and the dangerous spray can was just too obvious. So we rather solved it on a meta level

#interactivefiction #a1rl0ck