I came up with some 6502 assembly tricks:
- make N and Z flags reflect A (no side effects): AND #$FF (used in Excitebike; alternatives: ORA #0 or EOR #0)
- make N and Z flags reflect X (no side effects*): INX & DEX (or for Y: INY & DEY)

*If your interrupt routines don't access the value of X besides preserving it.

#6502assembly #6502_assembly

Apple1 Project - Gallery

Here is some Apple1 computer pictures

I know I should have made this a while ago, but here is a new blog post on my experiences learning 6502 Assembly to make an NES rom:

https://wildrose.space/blog/NESDev/

#NESDev #mos6502 #assembly #6502_assembly

🌹 Wild Rose's Thoughts on making NES homebrew

I'm Wild Rose, and this is my web space

How Inaccurate are Nintendo's Official Emulators?

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