Xogot

@xogot
39 Followers
2 Following
31 Posts
Xogot brings the Godot Game Developer Editor to the iPad and iPhone as a truly native iPadOS experience. https://xogot.com

We’re bringing Xogot, our styled version of Godot, to macOS.

Xogot for Mac brings a native Mac experience, Xcode-inspired project navigation, and easier deployment to Mac, iPhone, iPad, and the iOS Simulator without the usual friction.

The beta is open today:
https://blog.xogot.com/xogot-on-mac/

Xogot on Mac.

We are bringing Xogot, our styled version of Godot, to the Mac. The Xogot for Mac beta is open today. If you want to try it, join the beta on our Xogot for Mac sign up page and we’ll email you a download link. Xogot was born as a

Xogot Blog

Want to run your Godot project on iPhone without dealing with export templates or building in Xcode?

Marco Paoletta’s latest video shows how to use Xogot Connect deploy to iPhone from Godot on Windows, Linux, or Mac. Easily enable touch controls, debug remotely and more:
youtu.be/qnv8aCaxNt8

Finding assets in Xogot’s filesystem browser was a pain, we baked in a always-on Asset Browser:

https://blog.xogot.com/introducing-the-asset-browser-finding-your-stuff-faster/

Introducing the Asset Browser: Finding Your Stuff, Faster

One of the things that was cumbersome when using Xogot on the iPad was finding and placing your assets on the screen. The way that this works in Godot is that you find your image, 3D model and you drag and drop it into the editor. Or you can drop

Xogot Blog

Xogot is moving to Godot 4.6.

Our latest beta builds are already based on Godot 4.6.1, and we’re preparing to promote them to the main Xogot TestFlight before heading to the App Store.

Learn more, test your projects, and join the beta:
https://blog.xogot.com/xogot-is-moving-to-godot-4-6/

Xogot Is Moving to Godot 4.6

Xogot builds based on Godot 4.6.1 are already available in XogotBeta. Learn what’s new, test your projects, and help us prepare the update for TestFlight and the App Store.

Xogot Blog
Coming soon: deploying from Xogot for Mac to Vision:

Want to see a complete game built on an iPhone in Xogot?

Marco Paoletta’s new 1-hour course walks through the full process of making a game with Godot on iPhone, from project creation to a fully playable, touch-friendly shooter.

https://youtu.be/h_RmK0cumPI

How to MAKE GAMES in Mobile with Xogot: Godot For IPhone and IPad

YouTube

In our latest 3D video, Erin shows how to bring your scenes to life with animation in Xogot.

Follow along as she covers AnimationPlayer setup, transform tracks, keyframes, looping, autoplay, and script-driven playback in Godot on iPad.

https://youtu.be/BM93PgWJmKk

Introduction to Animation in Xogot - Game Development in Godot on iPad

YouTube

We’re heading to GodotCon Amsterdam!

Xogot will be at the showcase Thursday and Friday.

On Friday, Miguel will be giving a lightning talk:
"What one year of shipping Godot on iOS taught us"

We hope to see you there!

https://blog.xogot.com/meet-the-xogot-team-at-godotcon-amsterdam-2026/

Meet the Xogot Team at GodotCon Amsterdam 2026

We’re excited to be heading to GodotCon Amsterdam 2026, happening this Thursday and Friday. This will be our fourth GodotCon, and we’re looking forward to reconnecting with the community, seeing what other developers are building with Godot, and taking part in the broader conversation around the engine. Xogot

Xogot Blog

Some nodes define the world. Others help it react.

Erin's latest video introduces Area3D and signals in Xogot, with a practical look at trigger zones and event-driven gameplay in Godot on iPad.

youtu.be/GmH1RmXieZQ

Physics bodies define behavior. Collision makes it work.

Erin's latest video introduces 3D collision in Xogot, covering colliders, layers, and masks for game development with Godot on iPad.

https://youtu.be/rzo3yKURTOQ

Introduction to 3D Collisions in Xogot – Game Development in Godot on iPad

YouTube