So I made The Alphabet Game more-or-less in one sitting, for what amounted to nothing more than a whim. And honestly? I am VERY glad I did it, even if the end result was a deliberately unfun time-waster.
One thing I realized, in the process of justifying this project to myself and others, was that my game development skills are "use it or lose it." If I fall out of practice, I WILL forget what I've learned, and have to start over if I ever want to do gamedev again.
So, starting this month, I've decided on something of a project: I will create and release a quality-agnostic microgame, once a month, for... as long as I feel like I need to, honestly. For at LEAST as long as it keeps being fun, because, ultimately?
It was FUN making The Alphabet Game. Even if it isn't fun playing it.
I'll see you next month, hopefully with another microgame.